Hiho, I'm trying to reach Goibaka / mvtracks.com but haven't had a response yet on his email address that he has on his youtube channel where he...
Hi guys, Perhaps you know me from physics work for rFactor and Reiza studios, or if you go way back from the "Load Cell Brake" early days in...
Just browsing the tread, so I may be missing the point, but rFactor uses Force (Newton) = coefficient * speed (m/s)^2 So with a drag value of...
Chassis flex is one of those things that gets mentioned too often. For modern well made racing cars its not a really important factor, that is...
Only if the game knows the rotation your wheel has, which it can't always know. There is not a standardized steering wheel rotation setting for...
Remember that you have to stare at the center of the monitor, but the actual view camera used in game must also stare straight ahead, which is...
I would say there is a difference in using it all the time to look around, or to glance at the mirrors. In that case though, I would assign look...
Good for there to be a tread on this topic. What I've learned (it probably is already said in this tread but I haven't read it all) 1) multiview...
Hello hello, Thanks for the replies. Andreas, I actually really agree with you. After all these years there is CarFactory which is a sort of...
Hello, I was thinking a lot and decided to write somethig down. Some observations how ''real tire data'' is (or is not) useful, and what I...
What is very hard to remember is you're dealing with a physics engine, and you're dealing with numbers someone put into this engine. Both need to...
Usually it is very consistent with SI units, which would make it Newton / m^2 although in the past rFactor used kilopascal for pressure which is...
Yup button while in pits.
Off topic, I think rF2 has a lot of potential; it does need a huge amount of 3d optimizations which I only hope they manage.. And no info is...
Hello! I have been testing various graphics settings and making a note of the GPU usage and framerate and noticed a few things. My PC: Intel...
Multiview works fine without HDR. The 3D engine is not very efficient though so you may not get good framerates.. Multiview generates 3 views...
The weird thing is the new PDF says the TBC is only for AI, no crucial slip/grip things are used by the player; thats all in the TGM :S Perhaps...
I have no doubt that Terence made a hugely impressive tire model. It is probably not even fully finished either. The beta phase will be critical...
No, that won't really make a difference. XP can use both your cores, and game performance between xp and 7 was often found to be nearly identical....
I've recently made a car with some ~30dB difference between idle and full blast top speed. I also had an idea! It should be possible to use...
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