It's just a line in the cars veh file that defines whether or not it has chrome rims or not. I don't know if that's something regular people can change or not. If the car uses them in real life, they'll have them in-game right now.
I just sent an update that will allow you to toggle the AFP(that big thing infront of you) on and off. It's in the tuning screen under AFP Post.
Ok. the latest update is v0.77 ??, mine still says 0.76, how do I get he 0.77 update ?, rF 2 does not update the mod on start up.
I don't know if it has been reported but there some strange looking parts of a car in the rain conditions.
Update 0.81 Fixed car parts showing through smoke and water spray Added short oval front wing(road course wing without upper element) Changed car body AO map a bit Added thumbnails for the cars(they'll look a bit squished, for now) Added new teams, 3, and 25 Penske(minus Castroneves(3)), Chip Ganassi Racing, Andretti Autosport, Arrow Schmidt Peterson, Meyer Shank, should have completed, or close to completed skins. Update now on the workshop.
Got a random update the other day, couldn't fathom which pack it was updating becuase the 'installing' window never loaded. Randomly went to drive this mod, noticed all the liveries were there. I've not stopped since. Phenominal mod. Does anyone know how to set these things up? I'm struggling to get 39.8s at Indy.
Probably need to draft, because we don't have higher boost for qualifying. A new version has been uploaded, added #31 by request, other Carlin cars are just basic carbon fibre for now. #15 is updated, changed chrome rims to only be chrome on the outer facing side, and added another rim variant, chrome with black spokes. I also added a new category, Custom Teams, so you can place your teams here and they won't be stuck in the already established team folders.