Released Honda Civic NGTC BTCC Car v1.07 Released

Discussion in 'General Discussion' started by 88mphTim, Dec 31, 2013.

  1. DrMabuse1963

    DrMabuse1963 Registered

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    ~Same Prob as my , try it and wonder , i set Textur Details from all flags to high and it works .
     
  2. 88mphTim

    88mphTim racesimcentral.net

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    Now I'm monitoring myself, I'm seeing spikes up to near 50% CPU with just 3 servers occupied, only 1 of them heavily with 15 cars. Starting to assume our servers are bumping CPU limits at times. Was told this server should be able to do better than this, so I'm a bit perturbed by that. [MENTION=2567]Valter Cardoso[/MENTION]; I guess I found the problem!
     
  3. MikeeCZ

    MikeeCZ Registered

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    i got CTD even when joining server, once it happened on server with 25 people, LDLong/Civic, and once on completelly empty server Mid-ohio with meganes only
     
  4. rob1178

    rob1178 Registered

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    [​IMG]

    some collision issues

    [​IMG]
     
  5. sg333

    sg333 Registered

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    Tried the LD server just now and had the same problem I have every time I race online; lights go out, all cars disappear, cars reappear seconds later, some going backward (moving backwards), some moving sideways, I'm driving through cars, all of a sudden im upside down for some reason > quit.

    Every time.
     
  6. 88mphTim

    88mphTim racesimcentral.net

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    Thanks Mike. I've told the guys about this, but that confirms it's probably a wider build issue. Was the Megane ours?
     
  7. 88mphTim

    88mphTim racesimcentral.net

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    I'm going to dump the Silverstone server and see if that helps the LD server.
     
  8. 88mphTim

    88mphTim racesimcentral.net

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    Silverstone is off. Could you try LD again?
     
  9. MikeeCZ

    MikeeCZ Registered

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    ye it was the ISI megane
     
  10. sg333

    sg333 Registered

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    Now I'm getting 'server connection failed', but its showing 17 people in it. Havent had that error before.
     
  11. 88mphTim

    88mphTim racesimcentral.net

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    It's definately up. How is your connection? Where are you and what is your ping normally? Does the ping ever spike?
     
  12. MarcG

    MarcG Registered

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    Is this bug known? (AI car infront) shadow settings on HIGH, Loch Drummond short, deleted cbash & shaders folders but no help.

    GRAB_000.jpg
     
  13. 88mphTim

    88mphTim racesimcentral.net

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    Yeah it is. I think it only happens on certain settings according to what I have seen. I never saw it myself on Max/Quality, but others did. This is build related AFAIK.
     
  14. MarcG

    MarcG Registered

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    ok cool
     
  15. sg333

    sg333 Registered

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    Got in eventually. Something must have been cached on my end that changed when you did something to the servers -I could join every other server.

    Did another race, same again. Started at back, lights go out, cars disappear etc. Ping 108ms from Dublin, Ireland. Racing isnt a problem, but every race I do I have the same problem at the start. On the grid I saw pings around me spike to 990ms, dunno if thats relevant.
     
  16. paarma

    paarma Registered

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    If you restart the race the shadows will be fixed.
     
  17. Hedlund_90

    Hedlund_90 Registered

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    BTW

    I can't understand why official ISI servers are using rubber like this:
    [​IMG]
    Isn't it a little bit like denying the nice realroad feauture that rf2 has? :p
    Not asking for a green track, but this is overdone, and it goes for all ISI servers.
    I have a really nice realroad file from SR4L's league race at Silverstone, that we created from scratch, so no super thin AI lines but still not overdone. Unfortunately it's not working with b382.
    I'm creating my own atm: https://www.dropbox.com/s/dp9nzo5btsxbmln/USR RUBBER 3.rrbin

    [​IMG]
     
  18. 88mphTim

    88mphTim racesimcentral.net

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    Because people asked for it to be a looped autosave, and you're the first to request otherwise.
     
  19. 88mphTim

    88mphTim racesimcentral.net

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    Yes, it is. Those users can't support the opponent detail they have, or the visible opponents.
     
  20. Hedlund_90

    Hedlund_90 Registered

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    So you mean that people has been driving all over the track? :eek: It looks like the whole track is covered.
    I entered the Brabham at Brianza server the first day it was up, and the road looked almost like this from the start from what I can remember. I was sure it was done on purpose.

    I think it's nice when the rubber is medium, so laptimes can be improved and the rubber build up is visual. It's not very interesting when the grip level is almost the same over the whole track, is it?
     

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