Hello everyone. Thank you so much for your feedback. We will revisit the Formula NA 2018 for an update soon. We are missing a lot of documentation...
We see you. All depends on the success of the Formula NA 2018. Thank you all for the support so far :) We do have a online server running. Look...
Formula Na 2018 V1.1 is available now. (2021/01/17): -Reduced a bit of aero efficiency. -Reduced a bit of tyre grip (to 98%). -Fixed weight jacker...
Thanks for the support guys. I did not realise that there was a thread open already. We are going strong so far. Feedback is great however we want...
Hi Chris, Thank you so much for your detailed feedback. I will talk to our 3D Modder and check if we can improve the look of our cars. It is...
Thís is certainly something we do have on our radar. However I can not really promise when we are going to start working on this cars for rF2. At...
Hello everyone, Virtual Racing Cars proudly presents the Formula North America 2018 for rFactor 2. Originally created for Assetto Corsa we...
Yeah, same issue for me as reported here:...
Yes, I did it. Tbh, I couldn't tell a difference, Still a big gap between me turning the wheel and the game noticing it. On top of that the FPS...
Track: Indianapolis Oval Car: Indycar Resolution: 6010 * 1080 Ingame Settings: All to Max AA DX9: Level 1 AA DX11: Level 1 no PP Conditions: 1...
Hey guys, Currently I am running the latest rF2 DX11 Build (4/5/17 Build) and I noticed even with my fairly decent framerate (between 65 and 78...
https://youtu.be/O2KB4LdOCnY?t=17m38s I am proud owner of AMS - but anyway if you listen to that you should recognise that my sound is quite...
I did a race on Toban GP with 20 ASR3 Cars and the framerate kept stable. I do not have any issues running the other cars of ASR in a full grid....
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