[DX11 Beta] Huge Input Lag

Discussion in 'Technical & Support' started by Ferrari64, May 4, 2017.

  1. Ferrari64

    Ferrari64 Registered

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    Hey guys,

    Currently I am running the latest rF2 DX11 Build (4/5/17 Build) and I noticed even with my fairly decent framerate (between 65 and 78 FPS) my steering input and even my FFB is delayed. I tried to set a max FrameRate of 55, which fixed my issues with the DX9 Build but in DX11 the issues keeps the same. It doesn't matter if I run unlimted Frames per second or do limit them. Whatever input I give, it is happening feeling wise 2 or 3 tenth later. I tried to use VSync of course to see if anything changes. On driver level and game level but the experience kept the same. Personally I do prefer running sims without VSync anyway. However I recorded my ingame performance IndyCar, Indy 500 Layout, 1 Lap but I couldn't find any real issue which might could cause the huge input lag I have. Any Ideas what is going on?

    My Computer:
    Nvidia Driver 378.92
    | CPU: Intel Core i7 3770K @ 4,2GHz | 1 GPU: GeForceĀ® GTX 1070 G1 Gaming 8G
    | RAM: 2x8GB @ 1600 MHz| OS: Win 10 Home 64bit Version 1703 (Build 15063.250)
    | Sound: Creative Soundblaster Recon3D
    | Wheel: Fanatec Porsche 911 GT3 RS V2 | Pedals: Clubsport Pedals V1 | Shifter: Thrustmaster TH8A
    | Monitor: Samsung SyncMaster BX2331 + 2x Samsung SyncMaster S23B300 (Triple Screen 6010x1080)
     

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