Unless these have changed, the green is not the gpu and the purple cpu. They are both cpu. One is the physics thread and the other is the...
Rising from 1.3 bar to shall we say 1.95 bar is quite a rise. A quick calculation suggests the air inside the tyre must have risen from 25 C to...
rF2 has its roots in rF1 which has its roots in the EA F1 series. F1 brakes are primarily driven by disc wear rather than pad wear, and the brake...
I think sims still have a long way to go in terms of physics. A race engineer form the 24hr event said that real life setups won't work in rF2....
The Ferrari is the quickest GTE car in rF2. I'm sure that helped Ferrari approval.
I'm not saying Niels is making this error, but many people seem to be linking the current criticism of the iRacing tyre model (it isn't forgiving...
A number of racing drivers have been saying this for years including Rene Rast. Although a big iRacer, Nicki Thiim also has also been making this...
I always thought the ride height in the setup screen is the ride height when stationary. The ride height you specify is the ride height you get...
No. EA had an exclusive license with Porsche which has expired. Ferrari cars have appeared in AC, ACC, iRacing, PC2, Forza, GT Sport, Codies F1...
The pinnacle of endurance racing should be a prototype IMO, not a modified road car. A modified road car is a GT.
They would have to get Slightly Mad Studios who made most of the cars. This might be tricky. And Neils Heusinkveld who made much of the physics....
The rF2 GT3's appear to use Pirelli rather than Michelin tyres. The Blancpain series, which uses Pirelli tyres, is limited to one slick compound....
How will you see? Do you have access to the source code? Reiza have access to the source code. They know what they are trying to simulate....
So you are saying you do like pCars?
You haven't understood my point. I'm saying there is no such thing as a "true simulation". How is a "true simulation" defined? I googled it and...
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