Here you go guys, new AIW, fastest, block and new pit lines https://mega.nz/#!V1ADWS7D!ZKkJYnQBB5NflQp7ajLvvbOpDWCqo3nG6EMglqVV4h0
Would someone please guide me through how to add this to the track? I only race Ai and have struggled with some tracks. Also what Donington is being used?
I’ve messaged @philrob and he is kindly going to repackage Brands with my AIW and release it. Donnington is @senormen latest version. You can grab it on steam.
Mate. I have a big big wish. Can you please fix the AIW from Laguna Seca? This would be absolutley great! I love that trakc, but the AI crashes every time..
yes, a new AIW for Laguna Seca would be great. AI mostly coudn´t handle the corkscrew. Afaik are there two version of LS. One of them is much to bright (DX9?).
Great work with the AIWs. It might be worth speaking with @senormen and he might update the workshop with the new AIW files. Also, request for Castle Combe next please! It's a great little track, but ruined by the AI braking at one point on the track where they should be going flat out.
Thanks mate, if @senormen is ok with me having a go I'll be happy to. I'm working on QR at the moment, then Laguna, then Castle Combe
Thank you so much for the work on aiw. I've never updated aiw before. Can someone run me through how to do it? Meaning how to take the new aiw and put it into the track?
I've got the GTE's doing 1:25's/1:26's at Laguna at 100% skill at the moment, I'll work on it a bit more tomorrow and add a block line as well.
Basically yes, a clean fast lap, you then need to join the pit entry and exits to it, then create a blocking line that the AI will use and transition to during a race to block overtakes.
Is there any kind of tutorial out there on how to do this? I can't find anything good for a noob like me. Also, how much time does it take to create a good AIW, provided you have the "perfect" line?
two methods, A( extract the file to the track folder. B) wait for the workshop version to be updated by the original uploader.