1969 B.O.A.C. 500 - Paul Hawkins/Johnathon Williams https://www.dropbox.com/s/9jn4tkklkiwqtmp/G4_alt1.dds?dl=0
1969 B.O.A.C. 500 - David Piper/Roy Pierpoint https://www.dropbox.com/s/hw5um487wv5a6f3/G4_alt2.dds?dl=0
1969 B.O.A.C. 500 - Denny Hulme/Peter Revson/Sten Axelsson https://www.dropbox.com/s/fk55o9rg9bccqt3/G4_alt4.dds?dl=0
1969 B.O.A.C. 500 - Hugh Dibley/Trevor Taylor https://www.dropbox.com/s/c25jfpjitk3dv8d/G4_alt5.dds?dl=0
1969 B.O.A.C. 500 - Ulf Norinder/Robin Widdows https://www.dropbox.com/s/6699ei556gnd1fz/G4_alt6.dds?dl=0
I like the collection, improved liveries are needed for the G4. Can you edit the alpha to remove the Howston shading? Also, do you want my #2 Filipinetti? Just have to take the 2_alt from the pack and ignore the 27. http://www.racedepartment.com/downloads/howston-g4-scuderia-filipinetti-2-lola-4k.12873/
I hope you don't mind me adding my contribution to this thread, as it should fit right in. I made this a few years ago. I'm not sure if I have to change anything with the alpha or anything like that with the newest version of the Howston. 1969 Daytona 24 Hour Winner - Penske Racing - Mark Donohue/Chuck Parsons https://forum.studio-397.com/index....-rf2-car-skins-here.33862/page-57#post-553690 I'm doing this from work, and it look like my screen shots got removed. If somebody wants to post a couple for me, that would be great Again, great stuff Billyblaze!
Hi pascom - to install 1. select any Howston Group 4 car (doesn't matter which one) 2. press the tuning button 3. now you are on the showroom screen - press create dir button 4. once you create the directory you will see the path - exit the game and copy the skins into this directory 5. enter the game and select the same car - then you can scroll through the variants and select the skin you want to use
Hi Chris - I was planning on doing this one, but looks like you saved me the work (great job by the way!!)...to make the skin for DX11 you are supposed to add 2 effects layers to tone down the saturation How to quickly update car skins / color maps; Open your file in Photoshop. On top of all layers add these two FX layers: They will be used to lower the white output and the global color saturation. Here is the skin before using the two FX layers: and here is the same skin with the FX layers setup: With these settings being used: And finally, here is a preview of the skin in-game, before and after the fix: ...i went ahead and did that to the .dds (i also resized it to 4K to match the others) - here it is https://www.dropbox.com/s/9xnohg2fusuqqxj/HG4_47_alt1.dds?dl=0