Looks really good, but I wish you can use more variety of grass and I hope that ISI can implement one day 3D grass!
Some experiments with new terrain shader... All textures are free and almost everyone prepared by me to be seamless, and to achive the best color range with HDR on when mixed with each other, so if someone want to try it out let me know... Hope you like
I was working n a good texture for lines... Now I think its good enought to be considered... Hope you like...
Can you have the track edges not be perfectly straight and cut before the grass? If there could be patches of "overgrown" track merging over some of the edge it'd blend better.
Of course it will be done... Be carefull......... Sleepy hollow is back and was rF2 who bring him back to life! LOL
Quick question: How feasible it is to make the asphalted area be about 1-2 cm lower in the horizontal plane than the rest? Since we don't have 3D grass this would at least have everything not be a perfect plane.
Its easy to do that but I'm planing to create 3d grass so..... Take me too much time creating all textures from scratch (like this wall) too but that way they will be unique
Awesome stuff, rapaz! You should get a new kart, by the way . Click either link and my sig, there are three options to choose from .