Zandvoort

Discussion in 'Bug Reports' started by Lenniepen, Sep 18, 2018.

  1. Lenniepen

    Lenniepen Registered

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    I've reported this in the original Zandvoort release-thread a year ago, but is has not been fixed in the update:
    https://forum.studio-397.com/index.php?threads/zandvoort-2017-is-now-available.57398/#post-909662

    "I noticed one issue with the surroundings, there seem to be high dunes behind turn 1, which are not there IRL (at least not visible from the S/F-straight)":
    [​IMG]

    It's still there after the update:
    [​IMG]
    https://www.google.nl/maps/@52.3886...rGTMA8a_g!2e0!7i13312!8i6656?hl=nl&authuser=0

    Also, not really a bug, but an artist choise perhaps: I like the idea of 3D-grass, but this 3D-grass is almost perfect green, while the underlaying flat grass is more yellow/brown. The grass in the dunes is yellow-ish most of the time, so I think it would give a lot more realistic dunes-feel when the 3D-grass has similar colors as the dunes textures.
     
    Last edited: Sep 18, 2018
    Emery likes this.

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