Cosmo
Registered
Thought it may be useful to collate my own thoughts, discoveries and findings re. the new sound engine here.
Opting into the Release Candidate build allows modders to utilise the new engine in ModDev, so by doing this and running a few experiments, I have found the following so far:
- To fully utilise the positional sound system, files must be mono (1 channel) - rF2 will attempt to downscale stereo (2 channel) sounds automatically but modders will likely be best served doing this themselves.
- The EngineSound parameter in the engine.ini now has a pronounced effect on how the car sounds, due to changing the position of the engine sound emitter making far more difference in the positional sound system.
- I haven't yet found a way to circumvent the "aquarium" effect some people seem to be reporting; ie. that the sounds resonate a little too much or sound distant in the cockpit at the moment. Proper engine sound positioning only seems to do so much. I suspect we'll need more documentation (perhaps on the promised "brand new, modern, customisable file format with much more freedom for audio designers") before we can fully solve this.
Opting into the Release Candidate build allows modders to utilise the new engine in ModDev, so by doing this and running a few experiments, I have found the following so far:
- To fully utilise the positional sound system, files must be mono (1 channel) - rF2 will attempt to downscale stereo (2 channel) sounds automatically but modders will likely be best served doing this themselves.
- The EngineSound parameter in the engine.ini now has a pronounced effect on how the car sounds, due to changing the position of the engine sound emitter making far more difference in the positional sound system.
- I haven't yet found a way to circumvent the "aquarium" effect some people seem to be reporting; ie. that the sounds resonate a little too much or sound distant in the cockpit at the moment. Proper engine sound positioning only seems to do so much. I suspect we'll need more documentation (perhaps on the promised "brand new, modern, customisable file format with much more freedom for audio designers") before we can fully solve this.