Why is server_details.json in the Packages directory?

Diablo

Registered
According to the Developer Q&A that file is used to store information that is unique to a server instance. Having it in one single place makes it impossible to run multiple server instances without conflicts over this file.
To run multiple server instances I used to create different "player" profiles in UserData with rFactor 1. This approach seems not to work without side effects with rFactor 2.

Am I supposed to have multiple installations of rFactor 2 just to run differently set up server instances which often have overlaps?

Kind regards,
Marcus
 
Found a solution to this in Multiplayer.ini:
Code:
HTTP Server Document Root="UserData\Clio\http" // Document root for HTTP server. This path is relative to path stored in data.path. data.path located in root install path

Having different HTTP roots solves the above dilemma.
 
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