According to the Developer Q&A that file is used to store information that is unique to a server instance. Having it in one single place makes it impossible to run multiple server instances without conflicts over this file. To run multiple server instances I used to create different "player" profiles in UserData with rFactor 1. This approach seems not to work without side effects with rFactor 2. Am I supposed to have multiple installations of rFactor 2 just to run differently set up server instances which often have overlaps? Kind regards, Marcus
Found a solution to this in Multiplayer.ini: Code: HTTP Server Document Root="UserData\Clio\http" // Document root for HTTP server. This path is relative to path stored in data.path. data.path located in root install path Having different HTTP roots solves the above dilemma.