What you liked about your favourite sims most

Discussion in 'General Discussion' started by DurgeDriven, Apr 27, 2015.

  1. DurgeDriven

    DurgeDriven Banned

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    I left a decade for you younger guys and a few others out on purpose. hehehe

    Years are based around the time I got them usually 1st week in shops.



    Indianapolis 500 (1989)
    ----------------

    My first sim ( never played consoles )
    Tyre temps
    Getting 1st wheel (MadCatz) a EVGA monitor and Sound Blaster 1.0 just for it. lool


    Grand Prix ( 1992)
    ----------

    The tracks I got to know better from GP then F1 on TV.


    Indycar ( 1993)
    -------

    The Tracks


    Nascar (1994)
    -------

    The Tracks


    Indycar 2 ( 1995 )
    ---------

    Nice cockpits


    Interstate 76 ( 1997 )
    ------------

    Shooting from cars
    NOS over the canyons yeeehaa


    TOCA (1998)
    ----

    Pretty good Ai
    Immersion plus, just like watching BTCC at the time


    Viper Racing ( 1998 )
    ------------

    Using the brake pedal as a clutch, wicked. lol


    Grand Prix Legends ( 1998 )
    ------------------

    GPL just swept me away with interia and spinning wheels.


    Colin McRae Rally ( 1998 )
    -----------------

    Australia, New Zealand stages WOOT!! hehehe
    I think it got a bad rap I rated it higher then the average


    Driver ( 1999)
    ------

    Every since all I wanted was a sim that replicates it.
    FFB was great, wet weather aquaplaning felt like power steering lockup.


    Sportscar GT (1999)
    ------------

    Sublime feel of tyres and chassis
    Night racing




    Mobil 1 Rally Championship ( 1999 )
    --------------------------

    Staggering stages and graphics
    Plunging downhill narrow roads in the fog.
    Big air


    Colin McRae Rally 2 ( 2000)
    -------------------

    Physics and the big air espically Finland
    Great replays


    F1 2001 ( 2001)
    -------

    2048 textures and resolution looked fantastic


    Grand Prix 4 (2002)
    ------------

    Front wing generated awesome down-force feeling
     
  2. P.S.R.

    P.S.R. Registered

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    You're old
     
  3. DurgeDriven

    DurgeDriven Banned

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    Yeah I started late (IBM XT ) lol
     
  4. P.S.R.

    P.S.R. Registered

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    I might be older because that was my second PC :p. First was an Apple II+
     
  5. DurgeDriven

    DurgeDriven Banned

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    My XT I brought sitting in a dusty corner of a downtown PC shop for $300 10MB hardrive lool

    By then 386 boards had just come out I think.

    Went to first monthly PC club with a couple mates and been DiY ever since, my first 286 and 386 mobo upgrades came fast.

    Damm I remember a mate paying almost 900 bucks for 1mb x 16 sticks of ram just to run NFS SE Hi-Res

    I used Qemm ( memory manager ) loaded ram Hi and a few other tweaks you got away with 8mb unaffected. hehehe
     
  6. Guimengo

    Guimengo Guest

    Not to be a pedantic jerk, I will stick to racing titles :p. I'll also list the year I got them, not of release due to many reasons.

    1993
    Hang-On:
    The imagination of an 8 year old thinking he's a GP rider chasing after Wayne Rainey (Wayne Wayney I think), the post-race animation of the bike pulling into the paddock

    1997
    Sega Rally and Daytona USA:
    Graphics, gameplay, and replay value (unlocking cars)

    F1 Challenge:
    Gameplay, the Williams was cool

    1998
    Grand Prix II:
    Licensed Formula 1 grid, tracks, immersion, gameplay (keyboard friendly), replay value

    Manx TT Superbike:
    Superbikes mixed with Sega Rally, nice graphics

    2000
    CART Flag to Flag:
    Shiny graphics on my new Dreamcast! CART 1999 license, fun factor, replay value (at the time)

    2001
    Superbike 2001:
    Graphics, gameplay, immersion, full crash scene (minus AI glitch with that), narrator, tracks, cool bikes

    2002
    Grand Prix 3:
    Gameplay, newer F1 cars, weather, graphics

    GP 500:
    GP 500 license, Honda NSR500, tracks, and a few years later the 2004 MotoGP season mod

    2003
    Colin McRae Rally 2.0:
    Fun gameplay for the time, I felt like a god

    Grand Prix 4:
    Next-gen GP, race weekend and championship immersion, weather, AI battles

    F1 Challenge 99-02:
    Virtua_LM Prototype-C mod (first release)

    2004
    Grand Prix Legends:
    The license with amazing tracks and great cars, Vader Trophy Racing

    2005
    MotoGP 2:
    Newer license, customize own bike

    2006
    GTR2:
    Never finished a championship but I loved the variety of cars, some tracks were top notch and above all else at the time, GT1 class <3

    2007
    rFactor:
    Essington Park, CTDP F1 2005

    2012
    Game Stock Car (2010/2012):
    Cool new license, tracks, gameplay quality, first full season of online league racing

    pCARS (waiting to sort out false refund issue):
    Promise of certain cars and tracks

    2013
    Fórmula Truck 2013:
    Gameplay, novelty

    Game Stock Car 2013:
    Cars, championship experience, online league racing

    rFactor 2:
    FFB, historic Monza and historic Spa

    Assetto Corsa:
    Ferrari F-40, Monza, shiny
     
  7. bwana

    bwana Registered

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    Girl in lingerie in the pits at Adelaide in V8supercars. :p
     
  8. Emery

    Emery Registered

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    1968 - Eldon 1/32 slot cars:
    Belonged to my cousin, but these were cool when you had 30' of track and somebody to race with.

    1969 - Tyco HO slot cars, figure-8:
    Never enough track, but this one was MINE.

    1978 - Grand Prix board game:
    Uhm, at least we could play it with people who aren't interested in cars.

    1984ish - Atari night driver:
    Ugly graphics and driving with a game controller sucks, but at least you can drive on your home game console.

    1988 - AFX HO slot cars:
    I have a real job! I have my own apartment! Dang, who will race with me?

    1999 - SportsCar GT:
    OMG, you can play this in a network with real people! Dicing with the AI was good training, but real people are so unpredictable. LAN parties at my house!

    2005 - rFactor:
    OMG, you can play this over the Internet! How do they do that? Dang, need a better graphics card. (new tracks & cars released) Dang, need another new graphics card. Dang, I'd really like another new computer and graphics card and hi-res monitor.

    2008ish - the SimBin stuff, GTL, RaceOn:
    Just so I could guilt-free having their cars in rFactor. Starting to show a bias for historic cars

    Sometime in 2013 - rFactor 2:
    Finally shook off those early bugs. Dang, need a better computer & graphics card. Dang, triple monitors are starting to seem like a good idea, but I'll need a new graphics card and more monitors.

    2014 - Game Copa Petrobas de Marcas:
    Price is right (free), especially to get a taste of Reiza tracks and their cars.

    2015 - RaceRoom Racing Experience:
    Hey, those guys are finally putting together something that's more interesting than hotlapping. Really nice to drive on tracks by feels3 (& other top talent)! Ooo, retro cars that actually make a multi-marque series :) Not to mention that anyone who says the Miles sound engine is outdated & not up to the task isn't paying attention to the sounds in R3E that everyone raves about which use the Miles sound engine. Hmmmm.
     
  9. DurgeDriven

    DurgeDriven Banned

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    have to load it up and find this. lol hahaha



    NFS SE Ferrari cockpit, hilly flat out mountain roads weeee
     
  10. MarcG

    MarcG Registered

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    Out Run - 1986:
    damn that woman in my ear every time we crash!

    Chase HQ - 1988:
    That big pointy arrow aiming at the car you need to destroy before you destroy yourself.
     
  11. dylbie

    dylbie Registered

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    Did you know some of the guys who ran Vader Trophy now race for real in the MR2 Series in the UK? https://www.facebook.com/vadertrophyracing :)
     
  12. Guimengo

    Guimengo Guest

    Of course! Glyn (Neil Stratton) was the reason I joined them 11 years ago, haha. Ian became a borrowed mechanic, Jon got a car but had to move for work, and I think Matt shows up sometimes. I think some other guys are extended friends that joined the VTR in real life :).
     
  13. ErnieDaOage

    ErnieDaOage Registered

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    80s and early 90s on my amiga:

    indianapolis 500 - visible tirewear and indycar
    lotus turbo challenge 2 - fantastic cars on great country roads
    lombard rac rally - cameraview, animated driver with changing gears and its a rally game
    vroom - formula 1 game with all real tracks from that season, pitstops and gerhard burger!

    Playstation in the 90s:

    Formula 1 - the first game i did full length races against the ai
    Andretti Racing - because of nascar and indycar in the same game :)
    gran turismo 1 - it had everything
    colin mcrae rally - it was just awesome

    pc in the 90s

    Microprose grand prix - all those tracks and cars and damage it was just freaking awesome
    Nascar - damage model, ingame paintshop for your own liveries
    Grand prix 2 - wonderful successor of the first game
    Need for Speed 1 - all those wonderful point to point tracks and the police waiting to catch some illegal racers, awesome at that time :)

    forgot about racing games around 2000 because i started to get addicted to quake.

    2011 race series - cars, tracks, mods, dirty windscreens (bought my first wheel)
     
  14. coops

    coops Banned

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    1st real sim was rf1 about 4yrs ago now loved the fact it felt more real compared to the console games i was playing in the past.
    Never ever gone back or even owned a console since they do not know what a real sim is they produce arcade crap IMHO.
    Have bought a few sims other than rf1 and rf2 but keep coming back to rf2 as it has the best features of all sims and the latest features.
     
  15. bwana

    bwana Registered

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    Anyone remember the Mark Blundell F1 racing game? cant quite recall the actual name ?
     
  16. DurgeDriven

    DurgeDriven Banned

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    Also F1RS (2000)

    From Review .........
    lool
     
  17. Traveller

    Traveller Member

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    1986 :Microsparc's Formula Nibble on my Apple //e. Monza, I think, was the default track. 2D racer with pseudo 3D graphics. See image from earlier this month. The computer is 32 years old and still running.

    1994-2003: Papyrus' N1/N2/N3/N4/N2002/N2003
    -Painting cars
    -Talladega
    -Online racing
    -Editing/ tinkering

    1994-2000 or so: Papyrus' ICR1, ICR2, CART Racing
    -Painting cars
    -Editing/ tinkering-- running IndyCars at Talladega, for example.

    1998: Papyrus' Grand Prix Legends
    -The challenge.
    -Editing/tinkering-- running GPL cars on Talladega, for axample.

    2005-present: ISI's rFactor and rFactor2
    -Tinkering/ editing
    -Online racing

    Mid-nineties to now: Carmageddon/Carmaggedon 2/ Carmageddon: TDR/ Carmageddon: Reincarnation
    -Oh, yeah!

    Apple 2e.JPG
     
  18. RodBarker

    RodBarker Registered

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    Im surprised no Richard Burns Rally
     
  19. hexagramme

    hexagramme Registered

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    F1 World Grand Prix I and II, N64:
    This is where it all began for me, my passion for racing. I haven't missed a F1 session or race since getting the first game on Christmas 1998.
    Two of the most fascinating (imo) F1 seasons, 1997 and 1998. For some reason I've always been obsessed with these two seasons.
    Cool physics for its time, cars were very lively. Lock-ups, tire wear, engine damage etc.
    The races were scripted to play out pretty much like the real races! Cars retired on the right laps etc. Awesome for a geek like me!
    Great real life scenarios; I loved driving in Hungary, 1997, as Hill, in the lead in an ailing Arrows, trying to fend off a charging Villeneuve.
    Spectator mode! Countless hours spent with a friend of mine commentating the action on track.
     
  20. DurgeDriven

    DurgeDriven Banned

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    I would have but my list stops 2002.
     

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