Hello, is it possible to have a Visor that has rain drops when it starts raining like the body or the windshield? Cheers.
Visor uses a 3D Model, so I think it should be possible. I am asking if its possible to use an existing shader or not. Cheers.
Ok, I did a quick try with Windscreen Inside Shader and this is the result: https://i.imgur.com/puwtXc8.jpg Is there any way to reduce the amount of rain drops or their lighting to have an acceptable vision? if yes, the wet visor is possible and it would look very cool. @Coutie @Marcel Offermans @Christopher Elliott
What happens if you scale it up a fair bit? That visor looks about 80cm high , the drops are too small. I don't know how good they'll look if big though.
I tried it and it looks a little better for the eyes but its having the same result. Going to split it in 3 different images. First image is when it starts raining, second image is when rain drops are starting to be too much, third one is when I can't see nothing. https://i.imgur.com/GneaMHk.jpg https://i.imgur.com/G8xe5Gn.jpg https://i.imgur.com/OC8Zynk.jpg The problem is that rain drops keep falling down all the time and they don't get cleaned like the wiper does (because it doesn't have wiper) despite the fact that the car is moving at 300 km/h. Is there any way to fix this by sending less rain drops or is it just impossible to do right now? Cheers.
@Coutie This is important for me to know because I am working in other windscreens that doesn't have wipers and are having the same problems like the visor: a lot of rain drops that never get out of the way despite the fact of the speed. Cheers.
The GP3 wip looks OK, assuming it doesn't go bright in different lighting, but presumably is still too static. Hopefully S397 can provide a visor shader that allows for more dynamic movement, or have some other solution in the works. I think the window shaders are also too static at speed at the moment.
Wow!!! I hope this guy shares his knowledge with me because I think a wet visor looks really epic and it is a step forward in the graphics side
The GP3 mod is the same shader applied, probably the rain has just begun, but with more rain I think it would be close to unusable as well. The shader wasn't built for this kind of usage. A realistic visor probably looks nothing like that in rain and more like this or this image.
Yeah but its also happening me in windscreens that doesn't have wipers and maybe I am doing something wrong. Anyway I asked this guy and lets hope he found the trick to have a working wet visor because it would be really epic
Thank you to all those who try to bring us a visor with raindrops. I hope that these drops will not be in excess, because at 200 km/h they should not stay long. I hope that S397 will do the same, because if simple users are able ... S397 can do something great!