-- Select the track surface in Max -- Hide Unselected -- Position with Perspective VP from above -- Take a screen shot -- Crop / Adjust in Photoshop -- ~5 minutes View attachment 17373 ...
What you also can do, but doesn't look so accurate as the from Bink suggested way, is to use the rF1 Trackmapper You just have to put a rfactor 1 exe file into the ModDev folder, create a subfolder in ModDev folder called "GameData", in GameData create another subfolder called "Locations" and put the before into the ModDev extracted trackfolder, into this Locations folder. Then use the Trackmapper-Tool.
What if someone already did that in the past and have 534 track maps with correct names willing to share that precious zip...? 1024x1024 all in red color Enjoy m8 http://simracing.endless-resources.org/downloads/Nuno/Track_maps.rar
By the way, i made another LoadingScreen, more focus on Informations... http://www.mediafire.com/view/4q87hx1u946i82q/NewHDLoader_rF2_2015_v3.png#
Can I say I don't like it? It looks unbalanced and redundant. Also this loader has been realized to be clean and straight, with no background pictures mixing with fonts. The track shot should use just the bottom part of the canvas, with the sky behind the info area. That's why you have a back gradient there, to be placed above the sky. You see in your version you have such a big and heavy pack on the center, with no specific targets (like TrackData and TrackMap). This is not going to help the user to find more information as they are the same as before, just more confused. I honestly do not see the point to mix and shake our loader template. If you want a new one you could just make your own, with a different style. My opinion, of course. Feel free to skip that one.