Discussion in 'Third Party Content' started by t0p5ecret, Sep 17, 2019.
I’ll take a look and check if they have an rcd file. Good to know the S397 cars are good here .
I’ll take a look mate it may be that the cars are trying to make it over to the block path but are taking it late. Great to hear that multiclass is good here, the Petit Le Mans is one of my favourite races.
Awesome mate thank you, and apologies I should have hit you up about this one before putting it out, just got carried away as it’s probably my all time favourite track.
Nice work with Adelaide mate.
Thanks mate any feedback especially with the V8’s would be great.
Random AI now getting stuck in the pits - using FVR 2019 V8's
Where abouts are they getting stuck mate? I tried to fix the cars hitting the pit wall on entry.
When leaving the pits (same issue that symmons plains had - then you fixed it). Some not all get struck when exiting there garage, they get stuck and give up.
Mate I just tried Symmons plains with the V8's absolutely amazing you are a magician
ah ok I'll see if I can fix it mate
All good mate
Thanks - I don’t recall there was an issue in 1.07 so something upset when you were doing your update to the track.
Mate I hate giving you more work but ha ha I will... your Symmons plains triggered me to try the v8’s again I really like barbagallo nib did a great job with it but the ai do some crazy moves especially on the pit straight if you could work your magic on this track sometime that would be brilliant
I'll take a look mate
Hi Mark, could you take a look at Mugello? AI is particularly slow, even in 120 strength, and in some places it doesn't keep its place on side to side racing. Thanks.
Absolutely I’ll add this and Barbagallo to the list.
Thanks a lot, man, what you're doing is amazing.
Maybe time for the new Barber Motorsports Park 2020 (even 0,2 it`s almost perfect) - kink in the AI line after the wild chicane downwards - TIA
I tried it with the 911 GT3 Cup and the 2019 Indy, both had lots of trouble in the rolling start and keeping themselves on track during the race. The Indy stopped for refuel after 4 or 5 laps. However, since there are issues with some textures and cameras it's likely that the track is going to have a couple of early updates yet.
Hi, can someone please help me by pounting where I can get Marks AIW file for Cote d Azure and also tell me where to put it?
Thanks, Im trying to do a 1992 F1 season using the ASR modding cars. In a practice session only a few even left the pits and then did say 3 laps over120 min session.
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