Discussion in 'General Discussion' started by DrivingFast, Oct 6, 2018.
I would be banned
Awww maaan! Now we want to know! No, we DEMAND to know! S397 dont ban him because he is just teaching us a new language!
Maybe it means something really nasty like... arcade racer
My ears whistle
Has anyone tried this with msi afterburner?
Would you maybe describe the procedure!?
Da sounds like - dar (verb in portuguese), to give in english
Boomda pronunciation in portuguese is same as bunda (ass).
conect the points
@Alex72 Put dar into Portuguese to English google translator.
I dont think it has the same meaning or order in english. If they will uderstand like a pun
edit: but lol
I think i understand, lol.
RF2 has never been smooth for me like other sims even if my fps was over 60.
Finally I tried this method with Riva Tuner ant it works great, I didn't know RF2 can be so smooth.
I don't know if it adds latency but I can't feel it.
I am recommending this to everyone with stutter problem.
Btw I think I have tried capping fps in json before but it wasn't as smooth as with Riva Tuner.
Only problem is in situations where fps drops below capped value resulting in quite big stutters (or maybe they are just more evident now when they kick in).
So I had to turn down graphics options to minimize such events.
But they still happen. On my system biggest fps drops (with or without Riva Tuner) occur with tire smoke and dust particles.
So when cars in front of me crash or brake hard (mods that have visible tire smoke) or even if I am alone on track and I spin into dirt generating dust my fps gets halved for a few moments. Which causes big stutters.
I would really like an option to turn that stuff off because loosing a bit of realism is insignificant to killed immersion as a result of those stutters.
At least in single player.
Is this what you did? Look at the frametime graph as i cap it to 60 and see just how smooth the line becomes after the cap in Rivertuner!
I did the Riva Tuner Statistics Server cap with @DrivingFast tips with checking your true Hz of your screen(s) and putting that value into RTSS. I still have a small tear but other than that its smooth. Didnt Think it could be smooth either. AMS is not working the same way and is stuttery even though its an even lighter (im guessing) Engine.
AMS is very smooth for me but I had to turn off replays otherwise I would get stutter. Those were not RF2 microstutters but big long stutters. Maybe because it is not on SSD (RF2 is). Long time ago I had problems with spotter which also caused stutters. I think that was patched by devs but I am using CrewChief anyway.
Also in AMS I have fps capped to 90 in game, no Riva Tuner and it is smooth. Maybe with Riva it would be even smoother but I didn't try it yet.
Recently I tried iRacing and it seems the smoothest of them all (if comparing without Riva). FPS capped to 84 in game. Though I have yet to test it with opponents.
I followed exact DrivingFast steps.
If I am understanding correctly visual result would be the same as simply entering 60 as you did but purpose of that 3 digit precision is for lowering latency.
Just remembered i didnt turn off replays... Reinstalled AMS just to test it with the new PC but forgot that one. Might be the reason but im running on M2-SSD's that are very fast so not sure if it will help. Will test tho. Cheers.
Recently I found out that RF2 has json option to save replay in memory. Someone eliminated stutters that way. Maybe AMS has that option too.
Yeah, gonna have to look. I have replays turned off in rF2 (menu). I just dont want files to be saved constantly just for doing some SP racing. I turn it on only when i really want a replay.
This option is in the interface. In the Replays tab of the Options section.
yesterday i did, tried and its done, thanks.
also i try it on other games and thats works with them too.
while i search on the net for the original authors note, it says there is a new and better way but i could not figure it out.
Separate names with a comma.