Hi all, I admit I strayed... and I like the new playmate. While AC doesn't provide all the great options and customizing we have in RF2, it does a few things very clever, very well. Here in no particular order: 1) Replays which are stored in memory and can be watched, saved any time during race. As a SSD user I dislike the fact that RF2 writes large chunks of data to my disk for replays I might never even watch. Storing them in RAM (with 64bit there's plenty left) and only writing them if the player wants to would be an improvement. 2) Pitstop animations AC's Pitstop animations work for all cars, mods or stock. They simple take the axle position, put a guy there with a power tool, put a spare tire there (taken from the car files) and have him swap it. That is a really clever way of spicing things up visually without causing overhead for modders. 3) "Director" camera that changes automatically between views (external-internal), and a lot more in-car views. 4) Minimalistic but serviceable in-game telemetry for driving improvements (last lap, best lap and comparison with someone else's lap). Yes we have the (somewhat illegal) MOTEC plugin, but that requires a lot more knowledge and setup effort. 5) Mouse-over explanations for all car setup options. 6) Huge selection of "apps" with stock game that do much more than our HUD can. 7) Possibility to use the mouse on screen during race, for controlling apps. We have "apps" in game as plugins, but you can't use the mouse to click any buttons. 8) Neat little details like the fact that your pit lane stand, box area, service crew can be skinned and are visible on-track. 9) Off-Track GUI is just beautiful and works brilliantly. Ability to tag cars, find opponent cars by similar class etc. Ability to set up specific grids pre-race (which remain unchanged for reload of the game). Easy and quick way to change/preview skins, beautiful showroom implementation. All these features (except maybe a GUI rework) would seem to be possible for RF2. What AC lacks in "racing depth" they sure make up in presentation.