Hey everyone, I have some questions. Not sure if they have been answered in the past, as I was out of the loop for quite some time now. Maybe you or any dev can shed a light on it. They might be a bit nerdy, but that's part of the fun, right!? 1. Sun occlusion is still an option in the player.json. Is sun occlusion still used in rf2? Is it an old entry and the option is hardcoded now? It doesn't seem to change a lot to switch it to true. Answered: 2. Mirage effect is another praised feature from ISI when rf2 became a thing. I liked this effect in every way. But it seems to have gone? Haven't seen this feature in ages while driving in sunny conditions. 3. The same goes for Heat FX. I liked that feature and would love to see it back. Especially in combination with the mirage effect on track. (Like in Grand Prix 4, but 20 years later) 4. Wind effects 1: I remember driving the EVE around old Spa and I could hear the short wind rush, when driving past powerline-post's for example. It really pumped up the adrenaline, as it made the scenery very lively. Something changed within the sounds, so that's gone, sadly. Answered: 5. Wind effects 2: Will we be able to adjust the wind noise in the future. Usually the wind noise gets a lot louder than the engine noise and anything else very quickly. Something that is lacking in all the simulations. Not sure why, but it would be good to have the possibility to adjust it in some way. Looking forward to some answers!