[REL] Storm Gang Simulation Trans Am TA2

Discussion in 'Vehicles' started by Storm Gang Simulation, May 5, 2023.

  1. Storm Gang Simulation

    Storm Gang Simulation Registered

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    [​IMG]
    Trans Am TA2
    by Storm Gang Simulation


    Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2967326533

    Storm Gang Simulation is proud to present for rFactor2: Trans Am TA2. Built from the ground up with input from Howe Racing Enterprises, Katech Engines and drivers like 2021 TA2 Rookie of the Year, Rhett Barkau, Mike Skeen, Guy Cosmo, Dylan Archer, Tyler Kicera and more. Their incredible feedback helped ensure this is the most realistic TA2 mod ever!

    Featuring 3 unique bodies and liveries from the 2022 season and beyond: The Dodge Challenger, Ford Mustang and Chevrolet Camaro. Modeled with exquisite detail by the incredibly talented, Brian van Beusekom, each car features the curves and cuts of the real body panels down to the frames and subcomponents. Each model has customizable mirrors and engine choices. While the 3 marquees can run with their own homologated engines, there's also the Choice engine developed especially for TA2 by Trans Am. The LS9-based block has proven reliable without rebuild over entire seasons, making it incredibly cost effective.

    Brake bias is the only onboard control at the driver's disposal. Other than slight differences in aero and the engine options, there's little else to separate the cream from the crop when it comes to driver performance. These are momentum racecars and must be pushed to the limit. 4 in the floor and let it rip!
    Chevy Camaro:

    Based on the 2022 model, this car runs with the LS3 based power plant for its default ride. An overall good engine and well handling car, this has the best of both worlds for power and control.
    Ford Mustang:

    Based on the 2022 production car, the Ford Roush engine is stuck in the front giving great response and confident handling.
    Dodge Challenger:

    The famous Hemi from Mopar is almost a memory, grandfathered in through a minority of select engine rebuilders. The Challenger retains the most consistent looks which herald back to its 70's roots. Only minor cosmetic updates have been given to this icon. Expect fast top end speed to be the advantage when running this classic.
    The Choice Engine:

    Developed over a period of years since 2017 and constantly improving, the Choice is permitted in all cars. Created and tested among several drivers and vendor partners, the Choice engine is a key, low-cost component to the huge success of the TA2 class, swelling grids to over 50 cars through the season.​

    Special Thanks

    Howe Racing Enterprises
    Owner, Chas Howe, was a key contributor from the beginning. They worked with us closely to ensure every exacting detail was included for maximum simulation. Howe Racing supplies car chassis, components and entire builds to teams all around the world from grass roots series to national blockbusters. Chas Howe is racing royalty, in the business since the early days of Trans Am, and it was an honor to work with him and his team on this project.
    www.howeracing.com

    Katech Engines
    Beau Bradley was the Trans Am Program Manager for Katech's engines and helped guide development on the virtual engines. Katech is one of the top power plant providers for the TA2 series and knows a thing or two about racing motors.
    www.katechengines.com

    And the extremely generous and talented drivers:
    Rhett Barkau - rhettbarkau.com
    Dylan Archer - dylanarcher.com
    Guy Cosmo - guycosmo.com
    Mike Skeen - mikeskeen.com
    Tyler Kicera - tylerkicera.com

    Brian van B: Brian B or Speedy B is a modding talent like none other. A prominent member of the SGS team, we must give him special mention as he went above and beyond to bring the outstanding visual details of the cars to life.

    Garry Cross and Phil Stocks of SCSR: Prominent figures in the world of stock car sim racing, SCSR helped guide some of the suspension modeling.
    stockcarsimracing.com

    Release notes and features:
    - 2022 liveries from the TA2 series
    - Rain and slick Pirelli hybrid radial/bias ply tire options
    - Brake lights but no working headlights (per regulation)
    - Each car features the bespoke manufacture engine and Choice option engine
    - Four 500+ HP engines with varied power curves for unique performance
    - Chassis geometry is modeled on real life dimensions and variations between models.
    - Mirrors can be wing or spot. Spot mirrors have a very minor increase in drag for an increased rear view. Wing mirrors are forced in the Australian series.
    - Full damage modeling. Nearly every panel can be torn off the car.
    - Full PBR exteriors and cockpits
    - Customized SGS AiM telemetry unit and interiors
    - Templates here: https://www.stormgangsimulation.com/trans-am-ta2 (temporary, will be included in workshop item on future update)

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
     
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  2. Eric Rowland

    Eric Rowland Registered

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    Very good mod, quite enjoyable!
    A couple of minor issues (mirrors, AI) that have been pointed out but a lot of fun.
    Thank you!
     
  3. Chris Lesperance

    Chris Lesperance Registered

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    I haven't been able to try the public version yet. But I'm really glad to see you guys release this to the public. It's the cars I've been waiting to see in a sim for a long time.

    Thank you again for creating these.
     
  4. Corti

    Corti Registered

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    IsR Trans-Am server in Lime Rock ;)
     
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  5. nolive721

    nolive721 Registered

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    Second that
    Very solid mod
    Ford FTW:D
     
  6. davehenrie

    davehenrie Registered

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    Naw....gotta be a Mopar! ;)
     
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  7. memoNo1

    memoNo1 Registered

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    This mod is right up my alley!
    From front to back.
    But I'll wait until the next update, because the AI is unfortunately very slow.
    Otherwise... wow!
    I love it!!!
     
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  8. bears

    bears Registered

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    Yeah agree this is a great mod the only thing holding it back is the ai being so slow really looking forward to the release that fixes this
     
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  9. ThomasJohansen

    ThomasJohansen Registered

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    increasing AIGripMult=1.0 to 1.3 in tbc file might do the trick.
    Dont know what time is expected at 100% but in a very quick test, 1.3 made them 8 sec faster on sebring with AI at 100%.
    Tried it on the mustang:
    20230514095042_1.jpg
     
    bears and memoNo1 like this.
  10. memoNo1

    memoNo1 Registered

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    In which mas file i can find this tbc file?
     
  11. ThomasJohansen

    ThomasJohansen Registered

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    it's in the "main" but you have to make an upgrade file, else steam will probarly overwrite it regularly.
    If you just want to test without making a upgrade file, you can try to edit the file after rfactor2 have been started, before loading the car or track.
     
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  12. memoNo1

    memoNo1 Registered

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    Thx i do it via upgrade mate.
     
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  13. bears

    bears Registered

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    Thomas you are a genius works perfectly :)

    A touch of Aussie muscle...simple skin but super effective (pardon the pun) if I get motivated and do a few more I will release a skin pack... :)

    upload_2023-5-15_17-58-35.png
     
    Last edited: May 15, 2023
  14. memoNo1

    memoNo1 Registered

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  15. Danny Wilde

    Danny Wilde Registered

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    It's absolutely fantastic. Thank you very much.
     
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