Hello, i noticed some guy had a weird name of his vehicule in r2la. Instead of "Mercedes AMG GT3 #XX", he has "gt3" ... That screws some plugins i have. I have disabled "Allow skin transfer" in the GUi and thought it blocks custom skins. It doesn't block all data. I still have files with skins datas that are taken in account : UserData\player\Settings\MERCEDES_AMG_GT3_2017\0.rcd Code: //[[gMa1.002f (c)2016 ]] [[ ]] GT3 { Maxime Lemasson { Team = no good speed racing Component = Mercedes_AMG_GT3_2017 Skin = alt.mas VehFile = DEANC803FF4A.VEH Description = gt3 Number = 10 } } This file should have never been downloaded by the server. "Description = gt3" is what modifies the car ... How can i make sure nobody can do that ? Thanks.
Found this on Multiplayer.json "Loose Content Transfer":2, "Loose Content Transfer#":"Allow clients to share virtual vehicles or custom skins, 0 = nothing, 1 = just skins, 2 = skins and vehicles", Maybe i should set it to 0 ? I will try ...
I tried the "Loose Content Transfer" at zero and it seems to work, no more rcd files downloaded by the server ...
Is the GT3 term a result of S397 gathering all the GT3 cars under the same menu header, similar to how the BTCC cars are grouped?
The GT3 menu added is linked to the Category of the car (veh data), not the Description. S397 decided to organize GT3 differently. They should have also done it for other categories, LMP3, .... which are not classified by category as the GT3s.