Maybe someone can explain to me. Ever since GPL I have noticed that sims tend to have the outside wheel turning at a sharper angle than the inside wheel during a turn. This is completely opposite to what I belive is correct and have ever witnessed on road cars, race cars in paddock with wheels turned and even Karts. The inside wheel turns in more as it is describing a smaller turn radius than the outside wheel. If wheels turn as shown in the majority of sims the tyres are fighting the natural turn radius they should be following and hence scrubbing and not performing to their best. It may only be a graphical thing but it looks totally wrong on open wheelers, indeed in some cases the outside tyre of a turn looks to be pushed sideways across the track.
You're going to open up a whole can of worms on this one. There are plenty of experts who say that the inside tire does not get enough load for Ackerman steering to have much of an effect.
Also your toe settings will effect this a lot. As well as caster and the camber will cause a visual effect too. And when you brush a wall that throws it off as well! Which is one thing I love about rF2- no more wall riding. The slightest brush and your toe is all off (like IRL)
Many race cars are setup with negative Ackermann. Sounds weird, but it happens. Don't know how it is for these cars in real life, but it's not unheard of.