Hi! So ever since I started with rFactor 2, I couldn't wrap my mind around how we need double the disk space required to play anything on rFactor 2. What I mean by that is if (example) I subscribe to a mod that is 3 GB in space, I must unavoidably reserve 6 GB of space, 3 GB for the workshop files (which will never be touched again unless there's an update) and 3 GB for the actual rFactor 2 main folder. While this system works for smaller games, it's pretty crazy to think about reserving 120 GB of disk space if I want to drive on a 60 GB simulator. It doesn't make sense. Most mods aren't updated for a veeery long time anyways, I mean the most recent update on my workshop list is from about a month ago and the last item on the first page was updated on the beginning of the year. If I go to Page 3, the mods were updated January of last year, yet they're still occupying double the space required to actually play them and while the workshop files are sitting there unused. So would it be possible to at least give the opportunity (for those who want to) to be able to delete the workshop folder entirely and/or make an automated system that deletes the workshop files if you e.g. update and install a mod? The files are already installed, I don't need them. I have unlimited internet download bandwidth (so I can re-download any updates no problem), but I don't have an unlimited SSD. Thanks!