I still have a few questions about the sound settings. When I start rFactor2 on the monitor, I have several HRTF options available, like default, 0-default, 1-ciair and 2-irc_2016. When I start rFactor2 with the Rift S then only default HRTF and Build In HRTF? What does the Build In option mean, does it use Oculus' own HRTF process? And why even if you use rFactor2 via the Rift ,but the separate sound card including headphones as in monitor mode, you can not also use the various HRTF functions, but also only Default and Build In HRFT? Me nämlicih 2-irc_2016 is apparently the most suitable and I can simply no longer set, as soon as I use the Rift S, despite as mentioned separate headphones.
I can copy that with my reverb g2. Would like to uave an answer from the developers too. Is this a bug maybe?