I have problems with skins sometimes not visible to select on cars using the new paint system. I have this scenario with the Aston Martin, but happens to other GT3/GTE cars as well. (the veh ref in rcd has been fixed) I have 5 skins named: A B C D E, using 2 different veh references No filter, use all cars and track: Skin A C D E (one missing) Using a rfmod using one of the veh ref (and other GT3 cars) Skin A B C (all skin that is visible using the specific veh ref, the one missing is showing up) Using a rfmod with all veh ref (and other GT3 cars) Skin A B C D E (all skins visible) All skins are working correct, when they are visible to select. Have tried using "alt", restricting names less than 12 characters. All files are compressed into a mas file, no separate files in the skin folder. Skins works fine online Would there be possible to log or find out why a skin sometimes is rejected? Suggestions welcome