Silverstone 1991 - 1993

Discussion in 'Locations' started by Caio Fonseca, Aug 31, 2022.

  1. Caio Fonseca

    Caio Fonseca Registered

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    To be honest, my idea was to just provide the link here on the forum and Ebeninca kindly asked me to add it to the workshop. If you want to help with the IBL shaders, that's fine.
     
  2. redapg

    redapg Registered

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    That is no Bug fixing. :)
    Check the DevMode Loch Drummond Track for IBL Shaders, that Track has loose/not encrypted Files, that Modders can take it as a Pattern of how they can be used.
     
  3. Forcer77

    Forcer77 Registered

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    great track but racing with AI is weird cuz of high curbs... AI is jumping on these curbs, spinning out and creating the mess during race
     
    Last edited: Apr 27, 2023
  4. ebeninca

    ebeninca Registered

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    Probably the AI path needs adjust.

     
  5. Manfredk2

    Manfredk2 Guest

    The AI path looks very good. I think some work on the corridors will do the job. If it is ok for you, i will have a look and create a patch for testing.
     
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  6. Caio Fonseca

    Caio Fonseca Registered

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    Feel free to do the work.
     
  7. Forcer77

    Forcer77 Registered

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    yes. AI path is good but AI sometimes (especially during overtaking or fighting wheel-to-wheel with other cars) go wide (in Maggots-Becketts mostly but in other corners too) and run on high curbs and lose control (especially it's a problem for open-wheels cars). I suggest AI should be forbidden to go on the curbs at all for this track
     
  8. Caio Fonseca

    Caio Fonseca Registered

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    First I wanted to thank my friend from33to77 for installing the new shaders for road, grass and gravel.

    Update 2.0 linked in first post

    Mesh Smoothing
    Curb update
    New mapping for grass, gravel and road
    New shaders for grass, gravel and road
     
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  9. philrob

    philrob Registered

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    Great to see work continuing on this nice track.
     
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  10. Caio Fonseca

    Caio Fonseca Registered

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    Thanks Phil. Trying to improve step by step.
     
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  11. Caio Fonseca

    Caio Fonseca Registered

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    Here's a new update for the Silverstone track linked in the first post.

    PBR materials for grass and gravel.
    New material for white lines.
    Welding some loose polygons in the last sector.

    Note: I returned the version to 1.0 because I'm working on a 1991 trackpack.
     
  12. dimaone

    dimaone Registered

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    You can increase the speed in the pit lane.I think there was no speed limit then, but otherwise everything is great, I'm looking forward to other tracks.
     
  13. Caio Fonseca

    Caio Fonseca Registered

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    I'll do it.
     
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  14. ebeninca

    ebeninca Registered

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  15. Caio Fonseca

    Caio Fonseca Registered

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  16. Caio Fonseca

    Caio Fonseca Registered

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    Silverstone update version 1.1 linked in the first post.

    Addition of marshalls.
    Pitlane speed correction.
     
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  17. ebeninca

    ebeninca Registered

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    updated on steam workshop.
     
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