since the last update to rf2 i have only the warhouse for a showroom. i cant see the back bumper or passenger side of car.makes painting a new scheme alitte difficult. are there any other showrooms that work with the latest version of rf2?
I'm having the same issue. From what I've understood it was replaced on the last update? I want it back, not for the DX11 values and such, but more for viewing graphic lineups in the vehicle panels. I need to see ALL SIDES, Front and back. please post if you can help us out with this. If I'm not mistaken, it's a .mas file that should be able to be inserted into the showroom section of our files.
https://1drv.ms/u/s!AtU8Nezhr6BNgbN7oXvToaAxDWoyFA Try this showroom. I found it in a post on Facebook. Not quite a "fix" but a working alternative showroom for the moment
Hey guys,have question! There didn't seem to be proper sub forum, so posting it here... Was trying to create my own simple showroom but there doesn't seem to be any documentation so it kinda trial and error. Whats the purpose of the double showroom floor? floor and floor01? do they have different materials also? do i have to use some special material/tick some setting, before exporting? Code: Instance=shwfloor { Moveable=True MeshFile=floor.gmt CollTarget=True HATTarget=True ShadowReceiver=True Instance=floor01 { Moveable=True MeshFile=floor01.gmt CollTarget=True HATTarget=True Reflect=True } } For my experiment i just duplicated what i had and renmed it floor01 and it seemed to work Also where does it take the background texture for my shoroom becouse although i used the "backdrop" showroom as example i dont have the backdrop.gmt in my scn file -Topazy
Thank Sherwin92, I actually got the file from a league member of mine about the same time you posted this. Helps a bucnh, thanks for the share.