Server responded with invalid data. Error in lobby

Discussion in 'Hosting Help' started by x2611, Dec 24, 2017.

  1. x2611

    x2611 Registered

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    Hi,

    None of my previously working dedicated multiplayer mods work anymore. The server shows up in WAN lobby, but I get "Server responded with invalid data" above Join Race button in red letters.

    Race Event, Track and Session fields are empty.

    The server doesn't show up at all in LAN mode.

    I rebuilt all mods from scratch using fresh content but to no avail.

    Ports forwarded:
    UDP+TCP 54297
    TCP 64297
    UDP 64298
    UDP 64299

    Thx.
     
  2. Lazza

    Lazza Registered

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  3. x2611

    x2611 Registered

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    Hi Lazza, thanks for the tip. However for me it was the opposite that fixed the issue. I had to change
    "Announce Host": false to "Announce Host": true

    Now my server doesn't say "Server responded with invalid data" and we can connect and play.

    I hope this gets sorted out, because if what Marcel said is correct that "We'll make that the new default" (Announce Host": false)
    then it's gonna screw up a bunch of servers again.

    There should be a GUI switch for this so we don't have to root around in JSON files.

    Thx.

    PS-
    My server still don't show up in LAN mode though, which kinda sucks since we play on LAN exclusively. I despise relying on the Internet for any of my games functionality.
     
    Last edited: Dec 24, 2017
  4. Goanna

    Goanna Registered

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    For LAN play try these ports
    Ports to forward (don't forget to edit the multiplayer.json as well)
    UDP+TCP 54297
    TCP 27013
    UDP 27014
    UDP 27015
     
  5. x2611

    x2611 Registered

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    Thank for the info Goanna but this is a LAN server. There is no need for ports to be forwarded. We are in the same room, behind the same firewall.

    Also, we don't give a rats hairy a$$ about Steam Matchmaker. We only want our server to show up in Rf2 LAN server list. As in no Internet/Steam involved whatsoever.

    What is it I need to edit in multiplayer.json and why?

    Thanks again..

    PS.
    Sorry about the tone everyone, but I'm really getting sick and tired of having to deal with bull$hit like this, in 2018. Humanity has had decades to get this crap sorted out.
    It should work right out of the non existing box.
     
    Last edited: Dec 30, 2017
  6. Max Dralle

    Max Dralle Registered

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    "HTTP Server Port":27013
     
  7. x2611

    x2611 Registered

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    Works like a charm Max thanks! Server is gone from WAN, but I guess that is normal, and who cares.
    As I mentioned above, there should be a GUI switch for this so we don't have to root around in JSON files.

    Thx again..
     

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