SOLVED Server not visible on the Public Lobby

MaD_King

Registered
Hello, I need some help. I try to have a dedicated server for rF2 on a dedicated PC, but my internet provider block the port over 64000.

So I changed my port in Multiplayer.json like this: "HTTP Server Port":55297 & "Simulation Port":54297

Following this tutorial I opened my Router NAT ports: https://docs.studio-397.com/users-guide/setting-up-a-dedicated-server
The open ports are:
UDP+TCP 54297
TCP 55297
UDP 55298
UDP 55299

But the server is not visible in the Lobby. Any idea?

When I try to connect with a direct connection (using +connect on a Client) I can connect to the server.
@Marcel Offermans
 
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No idea and no tip from my side, sorry.
I sometimes have the same problem, but it is not understandable for me.
Sometimes the server appears in the list, sometimes it doesn't.
And i always use the same server and settings.
Sometimes i have the suspicion, that a kind of invisible filter is applied to the list.

In rfactor 1, that problem could be solved by raising the number of shown servers, in the plr file.
But this option is not present in rfactor 2 as it seems.
 
Use Ctrl+Alt+Del to check how many instances of rfactor 2 dedicated.exe you have running on the dedicated PC compared to servers you have running.
 
Is it solved,
So a summary about the updates I done (thank you to your support on rF2 Discord).

First point, the server was not visible from rF2 Steam Lobby because the C++ Runtimes was not installed.
So on a PC with a rF2 dedicated SteamCMD server, you need to run the 4 exe files available in the following folder:
rfactor2-dedicated\Support\Runtimes\vcredist_2012* & vcredist_2013*

So @Christopher Elliott we need an update on the official tutorial https://docs.studio-397.com/users-guide/setting-up-a-dedicated-server to add the runtime installation after SteamCMD dedicated installation.

But it's not all, because my server is hosted in the same local network of my rF2 Client I need to change the HTTP port to 27013 to be able to see in the lobby on my rF2 client too.

So the configuration in the Multiplayer.json is: "HTTP Server Port":27013 & "Simulation Port":54297
So in my router I opened these ports:
UDP+TCP 54297
TCP 27013
UDP 27014
UDP 27015


With that the server is visible on the rF2 lobby for me and other player over internet.

Thank you all for your support !!!
 
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Is it solved,
So a summary about the updates I done (thank you to your support on rF2 Discord).

First point, the server was not visible from rF2 Steam Lobby because the C++ Runtimes was not installed.
So on a PC with a rF2 dedicated SteamCMD server, you need to run the 4 exe files available in the following folder:
rfactor2-dedicated\Support\Runtimes\vcredist_2012* & vcredist_2013*

So @Christopher Elliott we need an update on the official tutorial https://docs.studio-397.com/users-guide/setting-up-a-dedicated-server to add the runtime installation after SteamCMD dedicated installation.

But it's not all, because my server is hosted in the same local network of my rF2 Client I need to change the HTTP port to 27013 to be able to see in the lobby on my rF2 client too.

So the configuration in the Multiplayer.json is: "HTTP Server Port":27013 & "Simulation Port":54297
So in my router I opened these ports:
UDP+TCP 54297
TCP 27013
UDP 27014
UDP 27015


With that the server is visible on the rF2 lobby for me and other player over internet.

Thank you all for your support !!!

Hi, ciao,
i've followed step by step, your indications, and now i can see in lobby LAN the server up
But internet NO.

Any tips ??
Thank you.
 
Hi, I have laptop running server and my friends see it in the public lobby, however I cannot see it from the same location. If I use port 27013, I see it on LAN but then my friends do not see it in public... any idea? Thanks!
 
The server is on the same home network
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Hello everyone, set everything up as in the description, but in the public room my server is not available
 
I see the server on the LAN, but the rest of the users don't see it in the ENTERNET list
 
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