Some things you state just baffle me, like being a user in the background figuring things out silently, yet never even saw the wiki or never noticed the million threads of confused people and their frustrations.
And you've seen the video before but still you assume going online doesn't need any considerations at all.
Anyways, lets settle down, I think the core of your issues are valid Ronin. The path to success in rf2 is not always user-friendly. the end result is, once you know it, but it can be frustrating yes.
As I said before, we've asked ISI many times before to simplify things a bit more, there's no need to keep it as confusing as it sometimes is. Sometimes they respond, most of the times not. (won't or can't, no idea)
Just today someone asked why his rf2 install aint working and , yet again, it was because he did not have components selected in the manager. simple thing, very often overlooked and people in here keep telling them what to do. This will be happening for years to come if ISI don't change that.
In fact I often wonder just how much of our feedback is actually filtering through to ISI. I fear not much.
I agree there should be an easier way to host, this too has been mentioned many times before. imo there should be a base-vmod in game already that used ISI-only content. that way it would be a one-click operation.
But then again, what if you and yer bro have the old and new version of Loch Drummond? if you look at the version numbers it isn't even clear which is the old one and which the new one. so even ISI ain't getting it right.
As much as a system can be optimized, every change will be facing new limits or challenges.
Its not just the mismatches either, its the blatant cheating as well we have seen in rf1. the exploring of bugs, not knowing why someone else would be faster, where they skilled or just abusing rf?
Anyways, in the end this thread does show that things should and possibly could be easier. novice users are trailing way behind and imo its hurting the community, one of the reasons why rf2 MP has not been successful yet because I think allot of people just give up onnit.
It wont always be easy or possible to 'just' change things for the devs, I think we all have to accept a certain complexity in the sim, after all this aint a console game where things are pre-determined, or iracing where everyone spends a fortune on content and they get a slick (locked) system to work with in return.
But for sure it could be less geeky for starters. we all need it, ISI needs more costumers, rf2 needs more drivers, leagues need more members and pickup racers need easy access.
I'm afraid it wont happen though. as much as I respect ISI and what they are doing and trying, I don't think this particular issue will be resolved.
In fact, and I could be wrong here, I think the more negative stuff poors into these forums and their emails and whatnot, the more ISI closes down on communications and willingness.
Chicken or egg story of course. but just the same.