Hello, on my recent logs i noticed this pattern : Player_2 has the same two lines with the "itself" one ... Incident between Player_1 and Player_2 registers systematically a "itself" incident with Player_N. The server was not in Release-Candidate. There seems to be an "extra" incident with driver itself. Weird Is it normal ? It looks like a bug ...
I asked and player never had such a big contact. It was just a small contact. Server was at 30% damage ... But a wheel getting back to the car may probably cause that. Still, this "self" contact should not be registered as vehicule incident. If i was managing penalties only on r2la reports i would have to give him 3 penalties but he don't deserve it. I also send a message to @Nibo on r2la which registers 3 incidents instead of 2 where it should really be only 1 ... Maybe he can filter those cases and don't register them.