[New release V0.6.42. I have split the data files into job files and job description files. The program works though I think the job definition files may be too easy to get wrong (editing raw JSON files is a recipe for problems caused by misplaced commas etc.). The job files are simple enough and those are the only ones you have to edit for how you want to change your rFactor set up. Have a look at the README and see what you think. I have an idea for simplifying the data files but this is it until February.] I keep reading posts that say "Open up notepad and edit your player.JSON..." or "Here is a screen grab of the settings to..." and decided I wanted to automate the process. It sounded simple but I struggled a bit. Anyway, the result is the ScriptedJsonEditor. The idea is that next time someone makes one of those posts they can provide a file that makes the changes (or list them so that people can cut and paste for themselves). I've provided a sample based on the recommended settings for Release 1109 (and added those from the VR thread) which you can edit to suit your needs. Code: "# Jobs provided in this file": [ "Low end GPU", "Mid range GPU", "High end GPU", "VR universal", "VR mid range", "VR high end", "VR sound", "Pro driving aid settings" ], "# These are the ones that are executed": 0, "# Edit the list to suit": 0, "jobs": [ "High end GPU", "Pro driving aid settings" ], The "jobs" specify the new settings and the file that will be edited - the old version is backed up in your temp directory with a datestamp appended (in my case, for example, c:\Users\tony\AppData\Local\Temp\ScriptedJsonEditor\player.JSON.20180105-160652). The jobs themselves are straight copies from player.JSON so you're free to edit them for yourself. My hope is that a library of job files will become available over time. Now that I've written it I realise it can also be used to switch between configurations - so one config file for VR, another with all the details maxed for recording replays or <shudder> playing on a monitor, another for that mod/track where the AI are so strong they disappear in the distance. Anything in player.JSON can be tweaked. The Python source is there but more simply you can download the current release executable. By editing the script it is possible to change any JSON file - one of my next tasks is to add a job to configure Controller.JSON differently for VR (e.g. "Look left/right" are no longer needed, replace them with "VR : Re-Center head position" and "Alternate Esc") and a job to switch back.