Scene rendered too slow

Discussion in 'Technical Archives' started by rer8, Mar 4, 2013.

  1. rer8

    rer8 Registered

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    This has existed since the beginning. I noted this almost a year ago in a post, but still I have not been able to resolve the scene refresh lag problem. Trees, buildings at a distance continue to "pop up" very late. In rf1 I recall being able to adjust this in one of the ini files. Finally a question. What must I do to have the scenes rendered faster in rF2?

    I do not have this problem in Race07,GTRevolution, NetKar, or Assetto Corsa beta...
     

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