Zandvoort 1965/67 (sandevoerde) track link: https://f3classictracks.sellfy.store/p/xd3c/ AIW addictional patch by @Manfredk2: https://mega.nz/folder/CIIlGQ5C#jmMrO8sfvanSx4D6X8PaLg
many thanks to sergio loro https://f3classictracks.sellfy.store/ for permission for public release Sandevoerde Historic v.1.3 -fixed some problems for working with latest rF2 version -many thanks to Corti for visual update -many thanks to Manfredk2 for AIW update https://steamcommunity.com/sharedfiles/filedetails/?id=3428622200
Already one of my favorite tracks. Thank you for making it available on the workshop for the enjoyment of many more.
Sorry that I am being unlikeable wound of simracing, but I reverted back to older version after driving just for three laps (I have 1.1 IDK if there was another). It was only three laps, so I can not offer broad feedback. But I could immediately tell that track looks quite worse. Most obviously road looks a lot worse even though it is probably had more accurate bright color, all the vegetation alpha belending is definitely quite worse, well these two alone makes more than half of whole thing. Besides that it also felt as if road grip was a lot worse. Original track also isn't perfect on neither road or vegetation alpha blending, or some other objects alpha blending, but it is better. I am reverting to 1.1 because it is a lot more enjoyable to drive, and I am hotlaping mostly anyway, so broken AI is not total deal breaker. It is very enjoyable track for me to test my cars. I have made few screenshots of older version.