.rfm Where Does it come from?

Discussion in 'Technical & Support' started by JimmyT, Oct 26, 2016.

  1. JimmyT

    JimmyT Registered

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    Hi all I have a question regarding the default.rfm file that is generated when you use mas utility to make mod packages for online racing. Can anyone tell me where this file comes from as when I search my computer for default.rfm it draws a blank. What I am trying to do is modify the .rfm for pit lane penalties and safety car behaviour but can't seem to find the file so I can change it.

    Any assistance would be appreciated
    Thanks in advance
    JT
     
  2. Woodee

    Woodee Registered

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    C:\Users\NAME\AppData\Roaming\~MASTEMP
     
  3. JimmyT

    JimmyT Registered

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    Thanks Woodee but that is where it stores one when you make a new mod/rfcmp but where does the default.rfm that this is based on reside. I have a feeling that it is in a mas file somewhere and when you go to make a vmod it pulls this from the mas. If someone from ISI looks in here could they shed some light on this for me?

    Thanks.
    JT
     
  4. Bernd

    Bernd Registered

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    Maybe you mean the rfm File that is stored in the All Tracks & Cars_10.mas in the Folder "..\Installed\rFm".
    That is used as default if you have All Tracks and Cars selected.
     
  5. Christopher Elliott

    Christopher Elliott Registered

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    Easy way to get the rFms is:

    Open MAS2.exe,
    Click on the "box icon" at the top.
    Select "Create New Mod Package",
    Check "Customize" and in the same window below in the rfm file: field click on the "B" (browse) button
    You'll get a pop up window with all the rFms, just highlight all the rFm files and drag and drop them to your desktop
    Cancel and close MAS2
     
    Joel Fernandes likes this.
  6. Gijs van Elderen

    Gijs van Elderen Registered

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  7. JimmyT

    JimmyT Registered

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    Thanks all for the input. I see what you are saying. :)
     
  8. JimmyT

    JimmyT Registered

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    Exactly like that but for the multiplayer. :)
     
  9. Bernd

    Bernd Registered

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    For the Multiplayer simply create a VMod and edit it's rfm File like you need it.

    Searching this Forum will give a lot of Results about how to do it, i'm sure. :)
     
  10. JimmyT

    JimmyT Registered

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    Thanks very much Bernd. I have found a few threads in this forum which help do what you have put forward in your post. It works a treat.
     

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