RF2 complexity

Discussion in 'General Discussion' started by Saabjock, Aug 12, 2013.

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  1. Saabjock

    Saabjock Registered

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    I asked this question at the start of RF2's beta period.
    Given the additional time now in public use vs the very, very slow ability to implement fixes of certain glaring aspects...

    Is it possible that the level of complexity is too much for even the developers to wrap their head around at this point?

    Do the new techniques seem to be 'throwing' the design team given their complex nature?
     
  2. 88mphTim

    88mphTim racesimcentral.net

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    Oh dear......


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