Released | Circuit d'Azur Update

Discussion in 'News & Notifications' started by Paul Jeffrey, Mar 24, 2021.

  1. davehenrie

    davehenrie Registered

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  2. Remco Majoor

    Remco Majoor Registered

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    The thing is, is the 2021 eprix closer to the d'Azur layout, or the small FE layout. With which track does it make sense to throw it in as a pack (doubt people want to buy another monaco layout again)
     
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  3. davehenrie

    davehenrie Registered

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    I was gonna ask....AND I DID NOT.... if the layout had changed. tsk tsk dave.
     
  4. lagg

    lagg Registered

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    The layout seems to be the same used in F1.
    But the current one doesn't have the attack zones.

    EDIT: And the license is a different matter.
    The d'Azur circuit are streets of a city and i think that they don't have to pay license.
     
  5. Remco Majoor

    Remco Majoor Registered

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    it isn't the same layout. T1 is not using the slow kink. It only makes it harder though in deciding in what 'pack' it would end up though
     
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  6. Christian Wolter

    Christian Wolter Registered

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    I just did some test laps with the MC Laren MP4/13 and identified two places where the car lifts off like there is a bump. From my point of view there is none (exit of the tunnel). I am currently still running the default setup. I will try to provide a video of it.
     
  7. Christian Wolter

    Christian Wolter Registered

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    I cannot upload a video (not even as a ZIP), I get the error message that the file cannot be uploaded for security reasons. Am I doing something wrong?
     
  8. Remco Majoor

    Remco Majoor Registered

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    use streamable and embed it here
     
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  9. Christian Wolter

    Christian Wolter Registered

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  10. Lazza

    Lazza Registered

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    Are you getting down to 0 ride height there? (if so, how? I tried and couldn't lol)

    I pulled the track into devmode for a gap check but nothing showed. Tried replicating that jump with the FISI (which I did get pushing into the ground) and the MP4/13, without luck. Only gave it a couple of goes though.

    (old memories are telling me to try removing the shaders and cbash for the track, in case something's gone wrong there... maybe keep a backup in case it does stop it, maybe a dev would want to look at it... dunno)
     
  11. Christian Wolter

    Christian Wolter Registered

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    No i use the Default Setup, There is a second spot directly at the end of the tunnel on the left
     
  12. Remco Majoor

    Remco Majoor Registered

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    Can you get this consistently?
     
  13. Christian Wolter

    Christian Wolter Registered

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    Strangely not, but I guess every few rounds it happens
     

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