Matheus Machado
Registered
Leaving the rest of your post aside, since others already pointed out it doesn’t make any sense.plus there is plenty of free 3rd party content available across the internet. rFactor2 was built for end users so they can make their own content
What you said here does not make any sense considering what happens today. Back then indeed the game was more expensive, but there was no DLC, and today any official competition, or serious league uses DLCs, so it is an integral part of the game. Unless you want to do single player races on “old” content.
I think it was already said there is no regional pricing because they opted to sell their dlc as items on steam, and there is no support for that when you publish like that. Another reason to move away from it.
Also, back then there were no other sims with the same proposal to rf2 but very different price tags. The migration to steam was really great at the time, I even bought the game again, since it was cheaper than migrating from the yearly subscription license, exactly because of regional prices.
This thing is about pricing your product accordingly to the market, and currently in Brazil, rF2 additional content is more expensive than it should be, considering the competition.