SOLVED Rear wing (DRS)

Discussion in 'Car Modding' started by Rock, Aug 2, 2019.

  1. Rock

    Rock Registered

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    Hello,
    I search in the ".Hdv" the value that modifies the drag of the rear wing in position DRS but I can not find.
    The result I currently have is not suitable.
    Example on the same straight line:
    - Rear Wing at 20 ° = 310 Kph and with DRS 320 Kph.
    - and for a value df, Rear Wing at 25 ° = 305 Kph and with DRS 315 Kph.
    Normally the DRS aims to put the Wing in a horizontal position. So! the speed with DRS should not be changed by the inclination of the Wing.
    Do you have an idea of the parameter to touch to correct this?
     
  2. Bernd

    Bernd Registered

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    The devmode skip barber is always a good source to get informations.
    From it's HDV:
    FlapDrag=(0.0,0.5) // base drag when activated, multiplier by deactivated drag to add in
    FlapLift=(0.0,0.7) // base lift when activated, multiplier by deactivated lift to add in
    FlapTimes=(0.1,0.12,0.1,0.13) // visual activation, physical activation, visual deactivation, physical deactivation
    FlapRules=(0.5,0.03) // throttle threshold, brake threshold for automatic deactivation
     
  3. Lazza

    Lazza Registered

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    So you may want to try setting the actual base drag, and use -1.0 for the multiplier to negate whatever the current wing drag is. Same for lift.
     
  4. Rock

    Rock Registered

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    Thank you for your support.
    In fact I have a bad interpretation of the word "Flap" because for me it was extra aerodynamic element (small ailleron).

    I will be able to direct my research in the right direction now.
     
  5. Rock

    Rock Registered

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    I like You :))
    With -1.0 my car almost flew away. I think I'll change my mod for a plane game ;-)))
    My problem is solved. Thx.
     

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