Question regarding cut track detection

Discussion in 'Track Modding' started by SLK, Jan 8, 2022.

  1. SLK

    SLK Registered

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    Hello guys,
    from what I understand about cut warnings in rF2 is that once you go off the "as racetrack marked area", the game calculates your saved time compared to the ideal line and once you make up a certain value (which is defined in the .gdb) you will get the cut warning. my question is, if its possible to somehow visualize that calculation. My issue is that its possible to run wide at a certain area on the track, which ultimately saves time, but the cut warnings do not work consistently. I need to know wether the game thinks that im losing so much time on that section that it thinks i went off and stops the calculation entirely or if the saved time is simply not enough to trigger a cut warning. Thanks for any help on this.
     

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