Discussion in 'Third Party Content' started by DJCruicky, Sep 5, 2012.
After getting warm with skinning again I decided that there are never enough IMSA skins
No new skins but I updated the old ones.
One more Porsche skin. I hope this isn't too spammy.
S397 GT3 McLaren 720S (five skins) (update).
These are my McLaren 720S skins updated to the latest version. If you have any of my previous versions installed please uninstall before installing this version. (Do not have both installed).
Something a little different, i don't usually do fantasy skins but @Manfredk2 has been so kind to me doing a number of my sefish AIW projects and I can't buy him a beer because he is on the otherside of the world so a skin it is... turned out ok with a nice retro feel and combined with @Tommy78 brilliant 91 dtm mod its a perfect combination ;-)
While we are at retro stuff ... more 962 skins. I decided to do do more simple skins between the difficult ones to not get bored.
WIP - Fugel Sport 2023
still need some tweaks, stickers on the right side, windows etc...
Once again some very simple but effective skins: Joest Racing Camel Porsche #7 and #8 from the Kyalami 500 KM 1987
Porsche 992 #150 Fugel Sport
Porsche endurance trophy nürburgring
(is it correct series??)
Its not correct flower pattern, could'nt find it, but this is quite similar.
Get it here:
What tweeks? All I see are some curtains(draperies?).....lol! VERY NICE!!!
Will you be releasing these liveries. Love that Camel one
Simple, yes, stunning, yes
Hi, glad you like it. Maybe let me explain a bit how I am propably going to do this. I started getting a bit more into the GroupC mod again testing it at Brands Hatch a couple of weeks ago. For some reason I didn't really like how the AI behaved so I started tweaking them a bit so that they can complete a race without too many problems. At the same time I also started creating the menu icons for the cars in the mod and for a few skins created by other talented people like @Highlandwalker, cleaned up the categories and skin files a bit and made the skin descriptions in the UI a bit more standardized. That alone was quite a bit of work as there are over fourty or fifty skins in the mod now. At one point I thought I could add a few skins so I started skinning.
My theory is to create something like a community update to the mod and add my skins and some other stuff. I also would like to fix a few other things like the backfires not rendering properly but I haven't really looked into that yet. So one way or another you will get the skins as I don't see any reason to show them but keep them private. I plan to do packs in chunks of ten skins wich means that you will propably get something within the next two weeks. I am not sure if I will get permission from MakCorps but I think they would be fine with it. For the next batch I allready have a few more IMSA skins planned like the different Bayside skins, but they are pritty tricky with thin lines running over the whole car and the template not being setup too well for that. Anyway, finished skin 9 of ten of the first batch:
So one to go and not really decided wich one to do as there are hundreds of 962 paint schemes and basicly anything looks sexy on that car. My favorites so far for the next car are the Primus Porsche or the Havoline Dauer Porsche from Daytona 24 Hours '91. Maybe any wishes for something particular?
Certainly a long job creating the icons for all three cars, I've done it for my version it took quite awhile. You probably already know that the naming convention for the windscreen has varied with different versions of the mod. I have found making the shading level a little brighter in the template improves the look of the skins, some of shadows look little dark for me. I love the Valvoline skin. Thanks for compliment, appreciated.
Here's the last skin I did for the Porsche.
hey, is this for mak's group c mod or some other mod?
All the 962 skins are for the Mak Group C mod as there is no other version of that car available. S397 mentioned in one of the interviews that Group C cars could be an option in the future but I am not getting my hopes up too high as Long Beach was just too much great content for years to come, even - let's be honest - a Group C mod for a studio that is so tied to Le Mans should be mandatory.
Sadly, very good Group C cars in racing sims are very rare. AC has very good cars, but running endurance races in that sim makes as much sense as running Group B cars in rF2 and the AI is crap. AMS2 cars are decent but they drive very wierd and the sound isn't as good as for the Mak Group C mod, wich is strange considering how old this mod is. For some reason their sounds work fantastic with the new sound engine. And eventhough I think that the VLM mod for rF1/rF2 is the best Group C content ever created, the models sadly show their age a bit.
Is it okay to be working on this?
It was a different time, okay?
Not every russian is the same, right?
Oh yeah and points towards the person who can guess: year and car/race(s)
2008 for sure!!!
recognized by the Spartak shield.
Great great teams at that time. GTI were monstrous
@Bjorn private mod ?
Hopefully not forever... I need to finish up some F430 and C6.R privateer skins and then we can discuss what could be done with the set...
Wishes you say? Then my favorite race car ever, the 1989 WSC Blaupunkt Joest 962-011, that ran with number #7, Wollek and Jelinski.
Separate names with a comma.