Post your RF2 car skins here.

Discussion in 'Third Party Content' started by DJCruicky, Sep 5, 2012.

  1. juanchioooo

    juanchioooo Registered

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    you have to do a rfmod for the interface, with the png files, ... but for the official cars, if you do an update it is no longer useful for other events, because the sever would have to have you update, for example: official version 1.20 for put the mercedes you must make a new updated rfmod would be version 1.30, ... I think they should let the icon files in the car skins!
     
  2. philmcqueen

    philmcqueen Member

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    Google translator hard to understand ;)
     
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  3. philmcqueen

    philmcqueen Member

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    Magic tools !!

    Magic Tools.jpg
     
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  4. juanchioooo

    juanchioooo Registered

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    I'm sorry, I also use the translator, sometimes it doesn't translate well:(:confused:

    how did you get it? doing a new rfmod an upgrade?
     
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  5. MaD_King

    MaD_King Registered

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    What tool is it to have the images done as expected in the new UI ?
     
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  6. philmcqueen

    philmcqueen Member

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    Photoshop ... :)
     
  7. philmcqueen

    philmcqueen Member

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    Yes
     
  8. RoWo

    RoWo Registered

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  9. juanchioooo

    juanchioooo Registered

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    the problem is that if you paint a skins the porsche cup, if you do an update, in the races of other websites when selecting the car, as they use only the official version, the car you cannot choose it, and it does not appear in the images of choice


    can you let me link this mod thank you
    [​IMG]
     
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  10. GeraArg

    GeraArg Registered

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  11. philmcqueen

    philmcqueen Member

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    I know.....
     
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  12. juanchioooo

    juanchioooo Registered

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  13. davehenrie

    davehenrie Registered

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    Maybe all the painters could get together and create an icon supposi....I mean rePOSITORY. With painted saved images of all the freakin' modded cars out there.
     
  14. juanchioooo

    juanchioooo Registered

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    that is not possible without the need to pack another rfmod, it would no longer be the official version, it would be better if studio 397 enabled them from the custom skins folder ...
     
  15. Vevex

    Vevex Registered

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  16. Paulus_NL

    Paulus_NL Registered

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    realy cool skins available for rF2!

    What is the best way to order/use them over time to see which one are custom etc?
    Some skins needs to be uploaded in specific folders. But over time you have no idea which one are rF2 originals and which are custom.
    Any tips/advice on how to get it clean and easy to maintain after months?
     
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  17. bears

    bears Registered

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    https://www.racedepartment.com/downloads/s397-porsche-gt3-cup-australian-pcc-2019-v0-8.30185/

    S397 Porsche GT3 Cup Australian PCC 2019 V0.8

    Skins for the 2019 season of the Australian Porsche Carrera Cup. I had planned on doing 21 skins but at this stage have only completed 17 cars (16 with one placeholder for the Cameron Hill car the livery is very complex and I will tackle it later) also I have included a talent file that seems to work ok. I have not done the new UI icons yet and won't until S397 release a stable build I am over doing things twice and three times due to code changes upload_2019-12-25_12-5-25.gif

    I will most likely add the remaining skins in the new year

    Hopefully you enjoy this skin pack

    PCCAUS_19_19icon-512x288.png

    PCCAUS_19_34icon-512x288.png
     
  18. billyblaze

    billyblaze Registered

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    nice!!...you saved yourself a lot aggravation not doing icons...i did them for my EVE skin pack - 26 liveries x 5 icons per = 130 icons = several hours of mind-numbing repetition...so with the 52 icons for the old UI , there are now 182 icons in the package:p
     
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  19. bears

    bears Registered

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    Billy I hear you loud and clear I did one as a test and then put it on hold, surely 397 can help with an easier way let’s hope so anyway :)
     
  20. fireballR18

    fireballR18 Registered

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    Great work guys. Admire your talents. Is anyone of you working on M2 24h/VLN skins?
     
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