I am interested in knowing the optimum poly-count for each of the model parts, or the total. I do understand that the lower the number the better performance and the higher the number the smoother the model. but is a there a rough target one should shoot for? Thanks, Goat
There is a list in the complete car tutorial rF2_car_modding_complete.pdf - 01 http://isiforums.net/f/showthread.php/1573-Tutorials-Modding-Downloads As a basic goal, aim for around 35k tri's for lod A (wheels and all) and try stay under 40k tri's. You can go higher but then you need to use your lods efficiently.