Title says it all, not a new bug, thought it could have been solved with improvements to AI, I was wrong. Cheers. Solved by generating a new player.json, and now they spin less often and their spins can be considered as normal AI induced error.
I tested it and had no issues, quali and race with GT3 & LMP2s at 100AI and 40% agression with 0% AI range.
It was with Le Mans 24 HV 2020 opponents, AI = 95 %, AI agression = 25%, AI limit = 25 %. At the end of the first straight the cars take to much inner curb of the descending left turn and spin very often. I erased my player.json, and now they spin less often and their spins can be considered as normal AI induced error. Thanks for your interest and cheers.