No sounds in Devmode

Discussion in 'Technical & Support' started by philrob, May 2, 2022.

  1. philrob

    philrob Registered

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    I am working on a car mod, when loading them into RF2 Devmode, i get the error message that the sound files are Stereo and need to be Mono.
    I realise this was implemented in the last update.
    I have succesfully converted the sound files to Mono.The error has been removed, but in game i have full internal sounds but no external sounds.
    My question is does the save format of the sounds have to be a specific format ?
    for instance 32-bit float, signed 16 bit PCM or something else ?

    further to above, i added the original EXT sounds to my new SOUNDS.MAS and everything works as it should.Still leaves the question as to what format perhaps they should be saved in.
     
    Last edited: May 2, 2022

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