Hello, i noticed my server uploads to client the rfcmp of the mods not subscribed on Steam. I don't want that behaviour when players connect. I want the server to not upload any content except the server mod to the client. I notice that it creates some annoying bugs in content manager if they subscribe to that content later. What parameters do i have to set to block upload of rfcmps ? Thanks.
I just checked my Multiplayer.JSON and there is some parameters to set properly if you don't want to upload/download datas from server to clients. "Download Custom Skins":false, "Download Custom Skins#":"whether to automatically download skins from when clients join server with custom skins", "Loose Content Transfer":0, "Loose Content Transfer#":"Allow clients to share virtual vehicles or custom skins, 0 = nothing, 1 = just skins, 2 = skins and vehicles", ( This one should not be set to zero if "Allow Custom Skin Transfer" is activated ) "Enable Autodownloads":false, "Enable Autodownloads#":"Whether to allow clients to autodownload files that they are missing.", The last one was on true in my server, i just modified it to false. It was set to true to upload some custom mods i wasn't uploading to Steam Workshop at that moment.