Yeah, I used the search function before I posted. I guess , in a nut shell... what are the required components to make a full rfmod file ? How does a VMOD differ from that ? I could install just a mod, and I can use it on my server or I can use a rfcmp and add tracks and make a VMOD and put THAT on my server. What is the benefit or one over the other ?
I'll try , You need a vmod to download your content. A rFcmp is an individual car or track . A rFmod is a combination of the above . A vmod is a description of what you need to join a server with the above combinations and download . Or at least that's my nut shell.
So... If I got a rFcmp file , I could slap what ever it doesn't have, say vehicle files or a track or track list on it, and either save it as an rfmod file for people to download, or ... create a vmod file, which is small and put that on my server and they would then be able to see what they need. Or, if I had the space, check mark all the parts and they could download from my race server all the files they need. What is the minimum components you need to make a working vmod or rfmod ? For instance, do you NEED the talent folder ? Is it that you just need some vehicles and one track ?