Moving textures?

Discussion in 'Technical & Support' started by BigDuke6, Oct 19, 2015.

  1. BigDuke6

    BigDuke6 Registered

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    Just fitted a GTX980 to my system and now can happily run rF2 with everything on max and get great FPS.
    However I'm finding I get a lot of textures? moving in the distance (for want of a better description) as I drive around the track, eg granstands and backgrounds mostly.
    Is there any way to stop this from happening? Attached a couple of pics from a replay that really show the problem, gives you an idea of what Im on about, thanks in advance.

    View attachment 18310 View attachment 18311


    :)
     
  2. Luc Van Camp

    Luc Van Camp Track Team Staff Member

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    Think I've found a way to stop this from happening -- would require a new track release though ...
     
  3. GFraser1965

    GFraser1965 Registered

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    @Luc
    Is this a lodin lodout issue ??
    What is the solution you are thinking ??
     
  4. Luc Van Camp

    Luc Van Camp Track Team Staff Member

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    No. It's the horizon receiving unexpected shadows. Using the T1 No Shadow shader seems to fix this without causing any further unwanted results.
     
  5. rolandhaans

    rolandhaans Registered

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    With regards to shaders and shadows, will we get the self-shadowing billboards back anytime (soon)?

    Sent from my XT1068 using Tapatalk
     
  6. BigDuke6

    BigDuke6 Registered

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    thanks for the response Luc :cool:
     

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