Mod Dev: Runtime Error crash during track loading

Discussion in 'Track Modding' started by Jorgen, Jun 9, 2013.

  1. Jorgen

    Jorgen Registered

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    AppName: rfactor2 mod mode.exe AppVer: 1.2.1.7
    ModName: rfactor2 mod mode.exe ModVer: 1.2.1.7 Offset: 00480c27

    The track loads fine in the game when packaged as an .rfcmp component. I just figured I would put it in dev mode to spot the DRS detection and activation points, and boom, runtime error crash. What can cause these issues? One time I had a path error in the .gdb where it did not point to the correct location for the .tdf file, but not in this case. Any other ideas?

    Thanks.
     
  2. Jorgen

    Jorgen Registered

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    UPDATE: I just removed all files from the Log / Shaders folder, and now the track loads fine. However, Mod Dev still crashes when I click the Race button... Same exact memory address...

    UPDATE: It's track specific since Joesville loads fine, and I can drive it too. Will report back if I eventually figure out what the problem is...
     
    Last edited by a moderator: Jun 9, 2013

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