Max Plugins

Discussion in 'Car Modding' started by Fabio Pittol, Jan 14, 2012.

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  1. Fabio Pittol

    Fabio Pittol Registered

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    Tim (Gjon or Scott),

    Are there any plans to provide Max plugins for 2011 and 2012 versions? Sometimes is kinda complicated to have to fall back to 2010!
     
  2. websta

    websta Registered

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    I would like that also.
    I have tried with 2010 sp1
    The converter is there in my utilities panel but no gMat.
    I copied the plugins and coreshaders to the plugins and hardwareshaders folders but I cant see a gMotorMaterial in my material editors browser.
     
  3. dv8r

    dv8r Registered

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    The 2010 plugins appear to work with 2011. No idea about 2012.
     
  4. websta

    websta Registered

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    Ok, They work with both 2010 an 2011 as long as the renderer is set to scanline.
     
    Last edited by a moderator: Jan 15, 2012
  5. Kristoff Rand

    Kristoff Rand Registered

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    anyone have them working with max 2012 64 bit?
     
  6. Fabio Pittol

    Fabio Pittol Registered

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    On Max 2012 64bits it doesn't. Is the one I got here!

    I'll try to install 32 bits version and see what happens, as long as it seems not to work on any 64 bits.
     
  7. tommy86

    tommy86 Registered

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    Agree, 2010 tool doesn't work on 2012 version :(
     
  8. Fabio Pittol

    Fabio Pittol Registered

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    Neither 32 or 64 bits version! :(
     
  9. Kristoff Rand

    Kristoff Rand Registered

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    I only see it working on 2010 32 bit... I believe 32 bit is the issue. not the year version.
     
  10. Mauricio Leiva

    Mauricio Leiva Registered

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    and... work with 3ds 2011?
     
  11. freew67

    freew67 Registered

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    Yes, in another post Luc said possibly in the next build there might be plugins for 2011 and 2012. All of the plugins only work with 32 bit as of right now.
     
  12. Tobi Coats

    Tobi Coats Registered

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    Auto desk rebuilt the graphics engine that 2012 uses that's why the 2011 stuff doesn't work in 2012. But unfortunate but if u have both version it's not hard to send it to 2011
     
  13. 88mphTim

    88mphTim racesimcentral.net

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    They will definitely not work on a 64bit version as they use part of the 32bit rF2 engine. The year shouldn't make a difference as long the plugin compatibility remains within Max.
     
  14. websta

    websta Registered

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    I am now modeling in 3dsMax 2012 64bit, when I am ready to export, I save the file for 2011 version, and open it in 32bit and export.
    When I have got the time I will try this with just 2012, work in 64bit, then open in 2012 32bit and export. Is that likely to work? are the rfactor plugins compatible with 2012 32bit? (i'm sure I tried that)
     
  15. JJStrack

    JJStrack Registered

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    i am trying to get my MAX 2011 32bit running and set up for RF2. I put all three plugin files and the mas file to the correct folders. However, MAX 2011 says the gMotorMatrerial is incompatible and brakes down when i try to use it. Does someone know what i'm doing wrong?
     
  16. freew67

    freew67 Registered

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    What was the name of the folder where you grabbed the plugins from? As of right now I dont think there are plugins for 2011 or 2012.
     
  17. D1Racer

    D1Racer Registered

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    2010 plugin works in 2011. ARe you sure you grabbed the right coreshaders.mas?
     
  18. JJStrack

    JJStrack Registered

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    yup the plugins seem to work correct for 2011.
    i took the coreshaders.mas out of documents/rfactor2/ModDev/shared . i now changed my render presets to scanline. now the gmotor shows as compatible. however, max still brakes down if i try to use the gMotorMat. the MAX installation is fresh, so i hope the problem is not on the MAX side. any ideas what i can do?
     
  19. D1Racer

    D1Racer Registered

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    I used the coreshaders from rFactor2/Core/Shared. Although I would think that both are the same, but perhaps not. Worth a try.
     
  20. JJStrack

    JJStrack Registered

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    sadly it didn't help...thanks tho
    i think i'm gonna install the 2010 max version, just to see if the problem is up to my max installation or some problem of my system...will report on that one later
     

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